Key Features of MAC:
• 14 exceptional combat aircraft from the United States, Russia, China and Czech Republic.
• Shallow learning curve with consistent key controls between aircraft, and easy to fly with just a keyboard.
• Professional level flight models, but with option for forgiving flight dynamics.
• Play instant action, single missions and campaigns for most aircraft in single player or fly online.
• Supports Virtual Reality like Oculus Rift, HTC Vive and Windows Mixed Reality.
• Includes the Caucasus map and portions of Nevada and the Persian Gulf.
• Purchase MAC aircraft individually or as a pack at a reduced price.
Flaming Cliffs 3 owners can purchase the MAC pack at a great discount.
https://www.youtube.com/watch?v=yNWXWOWspYQ&feature=youtu.be&bx_sender_conversion_id=5098221
I'm not even into flight sim all that much but that trailer was beautiful. I might just pick this up.
Awesome! I never had time to learn the more complex jets but this sounds like I can get into it.
still no F-16
Looks fun for people into jets. Honestly, though, I'd rather get more recips. I've flown jets and I've flown recips in DCS And I find the recips about 958593058406845048504% more fun to fly. Less faffing about with computers on the tarmac, faster scramble, sound better, and far more challenging to actually fly. I get less sense of accomplishment successfully obliterating a T-72 with the A10 than I do merely getting the P-51 off the fucking ground without blowing the motor or torquerolling into the grass left of the runway.
Agreed with Jenny, landing the Dora the first time.. what a trip.
What is a recip?
the damage mechanics look pretty mediocre
Meh if DCS focused on vintage planes then I wouldn't play it, its like the only modern air combat sim other than BMS Falcon (which only does 1 plane)
I'm guessing he just means older prop planes from WWII era as shown in some DCS dlc.
It's much easier to describe a plane powered by a piston engine by calling it a recip, as it's short for reciprocating.
Well, I'd been considering buying a HOTAS, but this might be enough to tip me over come Prime Day.
He knows that. He meant why use the word recip instead of prop plane, as in what is the specific meaning of the word rather than that it's prop planes.
The graphics are absolutely amazing in this video. Do the wing tip rockets really vibrate around like that on planes?
Good news! Eagle Dynamics recently confirmed that the F-16C is slated to be one of the closer releases.
F-18C just came out, I believe the F-14B is next on the list.
Not sure where the F-16 lies, but its being worked on at the same time as AH-1S Cobra and the Russian Hind. F-4 was previously thought to be coming out soon, but that has been placed on the back burner.
RAZBAM Is working on a Super Tucano and M3 is working on a Christen Eagle II aerobatic plane.
Personally I think DCS WWII was a mistake and a colossal waste of time and resources, but according to ED they're cheap enough to make and sell well enough that they practically subsidize a lot of what people consider core DCS. Either way though, I'm so done with DCS for the time being. Despite the release of the Hornet (which is great by the way) I've reached my tipping point of willing to put up with DCS's shortcomings and technical issues to the point where I probably won't touch DCS for a while.
That said, despite this on the surface being the most ass-backwards way to do a Flaming Cliffs 4, the more I think about it the more I'm glad it exists. It will create an assload of problems for mission designers and multiplayer missions unless how they categorize and spawn aircraft undergoes some pretty fundamental changes. However, DCS does have a problem with accessibility.
There is a perception by the average person that DCS full fidelity modules are too difficult to learn, and honestly I agree. It takes a lot of commitment to want to spend that much time learning to fly imaginary airplanes. War Thunder in particular hits a sweet spot where they are easy to learn, but their underlying mechanics are complex. Back when I was first starting to to get into flight sims, they weren't as complex as they are now. There was also a choice between survey and study sims. There were many gateway sims and game to learn the basics on, that were enjoyable games in their own right, but would give you taste of how complex this stuff can get. If you wanted more of it, there were always the study sims like your Falcon 4.0s and your Jane's F/A-18s.
Aside from War Thunder, that doesn't really exist anymore. I'm really happy with the number of people who have seen this announcement and gone "huh, maybe I'll check this out now that it's simplified" and that makes me happy. I'm always wishing this genre wasn't as niche as it was, and getting a new "gateway sim", even if that's as far as those new players ever go, is good news for everybody.
https://www.youtube.com/watch?v=q-u7NZk4F3w
I'm a little confused. What's the difference between MAC and DCS?
Functionally none because MAC isn't a fully-fledged separate game, it's another module for DCS like all the other jets.
The main difference is that it includes simplified versions of every full-detail jet you can buy normally for DCS, so it's more for the people that don't want to go through learning what every switch in the cockpit does and following checklists to the letter. Other than that, unless there's something they're not saying, it'll play exactly the same as regular DCS.
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