• View and World model of my SWEP
    9 replies, posted
I've made my own SWEP and I wanted to give it my own model. So, I have made one in Blender and... no idea what to do next. How to implement it as weapon model (both view and world) in game... There's nothing up to date and well explained on the internet... At least nothing I could find
I don't exactly know what you mean but I hope I can still help you with some links. 3D Artists (FP sub-forum) SWEP Construction Kit
Exacly: I've made myself a gun model, I want to put it in game as model for my swep
I don't get what your problem is. You need a view- and world-model for Your First Scripted Weapon.
I have my first SWEP. But it's missing a model because I want to add my own. So I've created a model of a gun in Blender but i don't know what to do next to be able to use it in game. I need viewmodel that I don't know how to make and I have to import it into the game as a weapon model that I also don't know how to do.
So you only have a worldmodel but no viewmodel animations?
I just need tutorial how to make my model (thyat I have in Blender) a weapon model (both world and view) for my swep. Am I rly that bad at writing?
Yes.
I know exactly what you mean, I don't know how they don't understand, unfortunately I'm in the same boat as you, there are tutorials on porting a blender model into Gmod to use as a prop, but not to port over view and world models..
If you're trying to use playermodel hands, there's a few things you can use at the bottom of this page: Using Viewmodel Hands For separated viewmodels and worldmodels, the Valve developer wiki has some useful information: Viewmodel Viewmodels in Blender Creating worldmodels from viewmodels You could also decompile existing weapon models to find out how they work.
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