• Material problem
    6 replies, posted
Hello, I was creating and HUD which should contain 3 images. When I used it on a local server, I didn't have a single problem but when I bring it to my server online, it seems that gmod doesn't want recognize my images. I tried to change my images with another addon which work propally with it own images and when I used it, it works but not with the images that I want. How can I solve this ? /code local background = Material( "stungun/background.png") local background2 = Material( "stungun/title.png) local arrestimg = Material( "stungun/title.png" ) /code
You need to add download them to the clients connecting to your server with either fastdl, resource.addfile, or make the workshop.
I'm going to test it
Well I tried to put /code if SERVER then     resource.AddFile( "addons/darkrpmodification/lua/darkrp_modules/sbagc_hud/materials/jail.png" )----------IMAGE (BACKGROUND)     resource.AddFile( "addons/darkrpmodification/lua/darkrp_modules/sbagc_hud/materials/background.png" )                    )     resource.AddFile( "addons/darkrpmodification/lua/darkrp_modules/sbagc_hud/materials/title.png" )                  )------------- ICONS      end /code but it doesn't work :/
Please open the wiki page for that function and try to figure out your mistake.
Well I tried /code resource.AddFile( "lua/darkrp_modules/sbagc_hud/materials/title.png") but it isn't that
Your pathing is incorrect, and the wiki page for resource.AddFile explains why.
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