No Man's Sky Next Trailer (Full Multiplayer Update)
141 replies, posted
https://www.youtube.com/watch?v=h3HphgSn0o4
Miiiiight have to reinstall this, maybe we are getting close to what we were originally promised.
My asshole never truly recovered from buying this game on launch but the trailer looks cool. Does the game actually play anything like that? With massive starships popping out and real space battles and shit? Gotta give em props for not dropping support when the launch was a complete fuckin train wreck.
Gotta say, for everything this game did wrong on launch it's commendable that they didn't just took the money and ran with it and are still developing it.
I was just about to post exactly this. This is the third major update and it really does show that they care. If this was EA, they'd be selling each update as DLC and putting microtransactions in there. Good on them.
Especially given how much of a shitshow it was, how much it was missing from what was promised, and Sean's overall shadiness and dodginess about the whole thing. I absolutely expected him to take the money and run.
Fucking good on the dev team for sticking to their guns and working through it all to the bitter end. I don't applaud the decisions made to release the game in the state they did, but I absolutely applaud their efforts to make up for those mistakes and bring the game closer to what was promised.
It takes a strong determination and passion to work through all the cruft that people had given them like that. Lesser devs would have cut bait and just moved on.
I always thought No Man's Sky was a flawed diamond, it's nice they're polishing it even now.
My god, it's beautiful. The madman Sean finally did it, again. Graphics overhaul, improved clouds render, commanding freighters, underwater bases, and the player models look so much better than I expected.
Obviously this ain't my type of game but I'm glad they are still working on it. Pubg got so much money and the developer team is sitting on their asses and counting it its disgusting.
No Man Sky has been well worth a look at for awhile now, they really have dedicated themselves to improving what is basically a mega-cursed game. I've reinstalled the game for the past two updates, I look forward to reinstalling it again for this one.
Looking over the features list, it looks like there's a fair few goodies coming in this update. Aside from what the trailer made obvious - third person and multiplayer - we have unlimited base building, commanding fleets and apparently "much more detail" put into the NPC ships and stations.
It seems you can just bump into other random players, so hopefully exploring will get a lot more exciting. Especially with the limits released on base building. I think I'll finally uninstall some of the mods that prevent me from using the online features for this one.
I believe the freighters existed in the game for quite some time, probably at launch. But they never really served much of a purpose, like everything else in the game at launch.
Freighters existed since launch as useless space props you could shoot at. Quite some time ago, quests were attached to them, with the ability for the player to purchase one and customize it with the base building system. You could use the freighter for greater storage, as well as somewhere to dock multiple ships.
This new update seems to be upping the ante with entire fleets of freighters.
Only took damn near 2 fucking years for the game to approach having what they said would be there at launch.
I advise everyone to take this with a grain of salt and not allow the devs to pull a wool over everyone's eyes like they did leading up to launch.
But if everything in this trailer is legit, fucking good. Game may actually be worth buying soon.
This needlessly vilifies the developers when the reality paints a much different situation. What happened with NMS wasn't cheeky game devs "pulling wool over everyone's eyes", it was incompetence, not malice. The lead developer couldn't keep his mouth shut and when he finally could, Sony came along, gave them so much money that they couldn't say no, and then proceeded to massively over blow the marketing campaign for the game.
If anyone is to blame for the misconceptions around the game leading up to launch, blame Sony. Sean Murray may have promised floaty, ambitious shit like multiplayer in the past, but Sony was the one that got everyone on the hype train.
There's nothing to take with a grain of salt anymore, the disaster that is the NMS launch is over. The game is good now, and has been for longer than most would expect. It's just targeted at the audience it was supposed to be targeted at now.
If rumours are to be believed, Sony played a significant role in rushing it for a summer of 2016 release, not saying that Sean did it any favours by outright lying
multiplayer is great and all but I'm more hyped that they finally added planets with rings.
Huge kudos to the devs for sticking with the game rather than just abandoning it and accepting the game as a failure. It may have took a long time and they broke a lot of trust for the initial fanbase during its first year, but it's good to see them still salvaging as much as they can to build up good faith again
Looks pretty interesting. I used to give this game shit but I'll certainly give it a chance now.
Multiplayer was the only reason my friends and I had for having any interest in the game.
When the news came out the multiplayer was a farce, we dropped it like a hot potato. We have since picked up Astroneers and Avorion as our multiplayer space games.
If the multiplayer for this turns out to be competent, then we'll absolutely pick it up. That being said, I absolutely intend to wait and hear what others have to say before buying this. For as much good will as the devs are gathering in the years interim, I still don't trust anything they put out to the public.
Some more info
https://news.xbox.com/en-us/2018/07/17/multiplayer-new-no-mans-sky-trailer/
Like i understand the hate behind this game.
But i give them a fuck ton of respect for sticking to their guns and trying their hardest to make it what they wanted it to be in the first place. And by the looks of it, this is what they wanted the game to be in the beginning, but sadly it was fucking rushed probably by Sony.
I'm very happy they continue to improve the game.
I genuinely hope that one day we will see the full vision created, and that I can give them money happily to experience it.
I don't own the game, so I didn't get burned - but hopefully it will be worth the dollars in time.
i'm giving it another year but if the dev team has the determination to build a castle starting from a pile of shit then the game might actually stand a chance of being great someday
Their efforts despite a failed launch is commendable.
This is 'another year'. Heck it came out 2 years ago.
Y'know, a while ago I said no matter how much they continue to improve it, they'll never get rid of the stigma of the launch and they'll never turn the game into a turn-around success.
I think I'd like to retract that statement. There's potential here and the fact that they kept working on it is pretty redeeming in most people's eyes. I think they've got a chance.
>We’ve been playtesting multiplayer for the last 6 months, and the game has evolved into a very new experience that we think the community will enjoy.
That was 2 months ago.
I'll agree that it is but I'm still pissed off about it.
Third person i new.
I played a little bit of it at launch and it was incredibly dull. Now it actually looks kinda fun now. I might consider getting it if they made the combat more engaging and the exploration not boring and repetitive.
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