• Does Propper still work in 2018?
    6 replies, posted
As i'm over 90% of my brush sides i'm thinking if I should try Propper once again. But does it even work for current gmod hammer? I can only find very old tutorials and when I follow them they do not work, so i'm wondering if you are still able to use it in 2018 Thank you for the help
Here is tophattwaffle's tutorial for post-steampipe propper: Configuring Propper For SteamPipe | TopHATTwaffle So yes it does work.
Hmm i've tried this before but without luck. Trying again now but i'm ending up with 3 different source sdk versions and now my normal map wont even load half the textures. I just tested it again but its still not working for me im getting ** Executing... ** Command: D:\Games\Steam\steamapps\common\SourceSDK\bin\source2007\bin\propper.exe ** Parameters: -game "D:\Games\Steam\steamapps\common\GarrysMod\garrysmod" "d:\games\steam\steamapps\common\garrysmod\garrysmod\maps\bridgediag2" Can't load D:\Games\Steam\steamapps\common\SourceSDK\bin\source2007\bin\filesystem_steam.dll. Can't load D:\Games\Steam\steamapps\common\SourceSDK\bin\source2007\bin\filesystem_steam.dll.
You need to put textures into propper directory as well.
Ive done that. Such a mess the steam folders are, i've put them in all games/materials folders and it is a few gb's extra but no luck unfortunately
You're using old propper
Thanks all for the help. I've decided im gonna try 3dsmax with wallworm instead.
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