Debian - Stuck on initial Loading screen after update
4 replies, posted
After the current update I am stuck on the loading screen right after starting Rust.
Using Debian's most current stable version.
Checked the process via "strace". Seeing a lot of "null", not established connections and stuck loops.
Don't know if related but found this in the unity log:
Unable to preload the following plugins
libRenderer.so
libRustNative.so
Looked into some log files and also found this:
DllNotFoundException: libsteam_api64.so
Check the Rust folder and the file is right next to the executable "rust".
Okay fixed the problem myself. I invested some time and the problem was that Rust was looking for the libsteam_api64.so in the wrong Directory.
It was searching for it in:
~/.local/share/Steam/steamapps/common/RustStaging/rust_Data/Mono/libsteam_api64.so
That Mono folder didn't exist though. Created it. Copied the .so into it and now it works.
Could this be related to some Mac compatibility? Or just a typo?
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