All players who play Rust need to have their Steam profile to public. Limit on KDR for new players especially for hackers who uses alt. Track Headshots and Bodyshots with ratios. Suspend/Temporarily ban if KDR or hits reach to the limit point for a new player and for certain guns. IGN will be tracked and you will be temporarily ban if you are changing your name too quick or too much in a day. Admins/Developers area gonna look over those people and their status. Install replay modes for players who got temporarily banned. Find a way to ban hackers who TPAimbot as moving too quickly from one distance to another. Players who triple headshot or double headshot too much when spamming in far distance 75meters+ gets temporarily banned and looked over in a certain amount of time. Hip-fire headshot in a far distance will also get temporarily banned and look over if it was repeat too many times and during when in fully auto mode. Track down hackers internet IP like fortnite/aka IP ban, and never ever allow VPN in your game. Get BattleEye to look over programs that un-unexpectedly added to Rust running program. Have BattleEye look over list of running programs. Game will not run if BattleEye is disabled or not started. Although BattleEye comsume a lot of performance, but its always preferred over EasyAnti-cheat. Optimized your game more on rendering especially with small details from distances. Have ghost-players scatter around the game, so hackers aimbot toggle will be picked on to the ghosts, and if they keep tracking on the player-ghost head/entity then ban them. Ghost entity will always move around them when they get trampled on my crosshair or shot on by triggerbot(Once the hacker crosshair is on someone it automatically shoots). Make raiding harder. Make up-keep cheaper.
While you raise valid points and suggestions, none of this will happen and there's no such thing as a "solution to hacking" Best people can do is suppress, but it's never going to be stopped.
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