• Props not colliding with AI entity
    1 replies, posted
Can't seem how to make props collide with an AI entity I made. shared.lua ENT.Base = "base_ai" ENT.Type = "ai" ENT.PrintName = "Banker" ENT.Spawnable = true ENT.AutomaticFrameAdvance = true function ENT:SetAutomaticFrameAdvance( bUsingAnim )     self.AutomaticFrameAdvance = bUsingAnim end init.lua function ENT:Initialize( )     self:SetModel( "models/player/gman_high.mdl" )     self:SetHullType(HULL_HUMAN)     self:SetHullSizeNormal()     self:SetNPCState(NPC_STATE_SCRIPT)     self:SetSolid(SOLID_BBOX)     self:CapabilitiesAdd(CAP_ANIMATEDFACE)     self:CapabilitiesAdd(CAP_TURN_HEAD)     self:DropToFloor()     self:SetMaxYawSpeed(90) self:SetUseType(SIMPLE_USE) end
bump, still cant find a fix
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