• Help getting the old spawn menu into the current GMOD
    4 replies, posted
Ok so I remember the old spawn menu and I know that there are 'skins' that are meant to look like the old version but actually just change the colours of the current spawn menu, but does anyone know if i can have the exact old version of the spawn menu in the newest version of GMOD? Surely it would work right? All it is is a HUD modification, we can modify the health and ammo HUD so i dont see why it wont work for the spawn menu. Any answers are appreciated thanks. This is the menu I am referencing when i say the 'old' menu \/ https://files.facepunch.com/forum/upload/299504/b282b643-4580-4201-9bc2-44e76e4b27a6/old menu.jpg
I found the files and am willing to attempt porting this over for you. Before I do, I'd like to confirm that you've checked everywhere you could to make sure someone hasn't already done this. Places to check: Steam Workshop garrysmod.org GitHub gmodstore.com
From my knowledge I don't believe anyone else has done this and if they have, it isn't publicly known. I've checked them sources but found nothing but skins. I apprechiate your efforts if you do remake the old menu to good accuracy
It's trickier than changing the HUD because there's minor functionality differences as well. In the current version, the spawn menu and list are divided vertically, and the divider can be dragged left and right. In the old version, they're divided horizontally and the divider can be dragged up and down. It's a small thing, but in terms of code, it means there's a lot more to take care of. Don't get me wrong, it's probably possible to do this, it's just going to take a bit more effort than a HUD skin. No one here will do it for you for free though. If you want to give it a shot yourself, assuming you know GLua basics, here's a place to start: the creation menu (the tabs on the left side of the screen) is defined here: garrysmod/creationmenu.lua at master · Facepunch/garrysmod · Git..
I'm excited to make this! I will put it on the Workshop when it's done.
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