I currently have an entity that
deals damage to the player using CTakeDamageInfo(), but when the player is killed, it uses the class name.
https://files.facepunch.com/forum/upload/148553/b00dd848-92ba-447e-8cb1-f807ff72d663/image.png
Of course this is ugly. I couldn't find anything that shows where to set the name for this. (Everything was either creating a custom killfeed or creating the kill icon)
So, where would I tell GMod what I want this to be called?
Use language.Add to add a translation string for your entity class.
Ah right, shoulda been obvious but i've never messed with language stuff. Thanks a million.
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