• HL2: Overwatch patrol
    4 replies, posted
https://steamuserimages-a.akamaihd.net/ugc/978855622149393287/87639FDEFA9DF91C3EAE7C2F21C1E9CE0340512F/ thanks the nebesky muz for the background and inspiration lol made the CA with lens correction sorry for the low quality models, is the best combine models that i could find garry's mod and photoshop
I'm really liking the subtle texture work you've done on the AR's. Excellent attention to detail
My only gripe with it is that their lenses shouldn't be pure blue or white, the center needs to be white to give a convincing effect : http://u.cubeupload.com/HauptmannHK/1532403422Overwatch.jpg
Yes,but it only works with the main subject I like your idea but it makes the lens draw too much attention
Really loving your use of sharpen and aberration here. Really hard to make look good with HL2 models due to their polygonal nature ('photorealism' dissonance) but you pulled it off well. I disagree, if only because the original texture is pure red. I think it's clear Valve never intended for the Combine goggles to be anything but solid blocks of color. Plus real-world NVGs are solid color when active, rather than gradient.
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