• Forcing Player to walk
    5 replies, posted
Hello, I've got one question, I wan't to force a player to walk, I am doing hook.Add("SetupMove", "Name", function(ply, moveData, cmd) moveData:removeKey(IN_SPEED) works as expected but moveData:AddKey(IN_WALK) doesn't work for some stupid Reason. Does somebody have a solution? Bye
Why do you even want to force a player to walk? Im sure no one wants to be forced to walk
You could try setting the player's regular speed to that of the walk speed instead
Having tried this, it looks like there are issues with many of the inputs. I can only seem to intercept IN_DUCK and IN_JUMP.
Player:ConCommand("+forward") or Player:ConCommand("-forward") should make them walk forwards.
I think this should be +forward and -forward.
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