• Changing weapon reload speed
    1 replies, posted
I have a problem. I need increase reload speed if %some_bool% == true. : D I did make it through: self:SetNextPrimaryFire( CurTime() + AnimationTime * 0.3 ) self.Owner:GetViewModel():SetPlaybackRate(1.3) But I just increased animation speed. After reload animation ends I cant shot before real animation time no ends. But, if I increase multiplier like that: self:SetNextPrimaryFire( CurTime() + AnimationTime * 30 ) I can't shot before this time no ends. What's a problem?
You cannot use Weapon/DefaultReload if you're changing the speed of the reload - you will have to write your own reloading function.
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