• I need help with my custom base
    1 replies, posted
So I've been messing around with SWEPS and decided to make a base to make it a whole lot easier, but there's one problem, the view model in third person or when looking at a mirror is just a pistol, but when I go first person, it's the model that I've set it to (I'm using a custom model) when I changed the base to the default one the models are fine when in first person, in third person, and while looking at a mirror. How do I fix this?
Pretty knew to this also, but from what I understand anything that is reflect from the world or seen in thirdperson is the world model not the viewmodel. This is the line of code you will need to change: SWEP.WorldModel = "models/weapons/w_357.mdl" Make sure the model you use is a world model, usually indicated with the "w" in the mdl file name, hope this helps If I'm completely wrong then I apologise haha
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