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Just one question - what did I do wrong? $modelname "weapons/c_knife.mdl" $bodygroup "studio" {         studio "Knife.smd" } $surfaceprop "default" $contents "solid" $cdmaterials "Knife" $proceduralbones c_arms_vrd.vrd $attachment "1" "ValveBiped.Bip01_Spine4.001" 2.70 8.80 0.00 rotate 0 -90 0 $attachment "2" "ValveBiped.Bip01_Spine4.001" 1.70 3.80 0.00 rotate -30 -146 0 $illumposition 3.995 -9.538 -6.393 $bbox -9.089 -11.527 -13.175 24.027 7.405 0.169 $cbox 0 0 0 0 0 0 $hboxset "default" $sequence "idle" "anims\idle.smd" {         fps 30         "ACT_VM_IDLE" 1         loop         snap         node "Ready" } $bonemerge "ValveBiped.Bip01_Spine4" $bonemerge "ValveBiped.Bip01_L_Clavicle" $bonemerge "ValveBiped.Bip01_L_UpperArm" $bonemerge "ValveBiped.Bip01_L_Forearm" $bonemerge "ValveBiped.Bip01_L_Hand" $bonemerge "ValveBiped.Bip01_L_Wrist" $bonemerge "ValveBiped.Bip01_L_Finger4" $bonemerge "ValveBiped.Bip01_L_Finger41" $bonemerge "ValveBiped.Bip01_L_Finger42" $bonemerge "ValveBiped.Bip01_L_Finger3" $bonemerge "ValveBiped.Bip01_L_Finger31" $bonemerge "ValveBiped.Bip01_L_Finger32" $bonemerge "ValveBiped.Bip01_L_Finger2" $bonemerge "ValveBiped.Bip01_L_Finger21" $bonemerge "ValveBiped.Bip01_L_Finger22" $bonemerge "ValveBiped.Bip01_L_Finger1" $bonemerge "ValveBiped.Bip01_L_Finger11" $bonemerge "ValveBiped.Bip01_L_Finger12" $bonemerge "ValveBiped.Bip01_L_Finger0" $bonemerge "ValveBiped.Bip01_L_Finger01" $bonemerge "ValveBiped.Bip01_L_Finger02" $bonemerge "ValveBiped.Bip01_R_Clavicle" $bonemerge "ValveBiped.Bip01_R_UpperArm" $bonemerge "ValveBiped.Bip01_R_Forearm" $bonemerge "ValveBiped.Bip01_R_Hand" $bonemerge "ValveBiped.Bip01_R_Wrist" $bonemerge "ValveBiped.Bip01_R_Finger4" $bonemerge "ValveBiped.Bip01_R_Finger41" $bonemerge "ValveBiped.Bip01_R_Finger42" $bonemerge "ValveBiped.Bip01_R_Finger3" $bonemerge "ValveBiped.Bip01_R_Finger31" $bonemerge "ValveBiped.Bip01_R_Finger32" $bonemerge "ValveBiped.Bip01_R_Finger2" $bonemerge "ValveBiped.Bip01_R_Finger21" $bonemerge "ValveBiped.Bip01_R_Finger22" $bonemerge "ValveBiped.Bip01_R_Finger1" $bonemerge "ValveBiped.Bip01_R_Finger11" $bonemerge "ValveBiped.Bip01_R_Finger12" $bonemerge "ValveBiped.Bip01_R_Finger0" $bonemerge "ValveBiped.Bip01_R_Finger01" $bonemerge "ValveBiped.Bip01_R_Finger02" (it was my QC file) untitled.blend - an blend file with my model I have long wanted to understand how to make models for weapons, but always faced with the problem: I could not do the animation for the weapon itself. In this video, I did everything as in a tutorial (By the way, if you know any normal tutorials on this topic, please tell me, because the one that I watched was 4 years old), but in the end it never worked out fine ... Tell me please, at what point did I do something wrong? https://www.youtube.com/watch?v=zvNO-Ulhn2g PS: do not pay attention to the lack of textures, this was done just for an example.
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