Just one question - what did I do wrong?
$modelname "weapons/c_knife.mdl"
$bodygroup "studio"
{
studio "Knife.smd"
}
$surfaceprop "default"
$contents "solid"
$cdmaterials "Knife"
$proceduralbones c_arms_vrd.vrd
$attachment "1" "ValveBiped.Bip01_Spine4.001" 2.70 8.80 0.00 rotate 0 -90 0
$attachment "2" "ValveBiped.Bip01_Spine4.001" 1.70 3.80 0.00 rotate -30 -146 0
$illumposition 3.995 -9.538 -6.393
$bbox -9.089 -11.527 -13.175 24.027 7.405 0.169
$cbox 0 0 0 0 0 0
$hboxset "default"
$sequence "idle" "anims\idle.smd" {
fps 30
"ACT_VM_IDLE" 1
loop
snap
node "Ready"
}
$bonemerge "ValveBiped.Bip01_Spine4"
$bonemerge "ValveBiped.Bip01_L_Clavicle"
$bonemerge "ValveBiped.Bip01_L_UpperArm"
$bonemerge "ValveBiped.Bip01_L_Forearm"
$bonemerge "ValveBiped.Bip01_L_Hand"
$bonemerge "ValveBiped.Bip01_L_Wrist"
$bonemerge "ValveBiped.Bip01_L_Finger4"
$bonemerge "ValveBiped.Bip01_L_Finger41"
$bonemerge "ValveBiped.Bip01_L_Finger42"
$bonemerge "ValveBiped.Bip01_L_Finger3"
$bonemerge "ValveBiped.Bip01_L_Finger31"
$bonemerge "ValveBiped.Bip01_L_Finger32"
$bonemerge "ValveBiped.Bip01_L_Finger2"
$bonemerge "ValveBiped.Bip01_L_Finger21"
$bonemerge "ValveBiped.Bip01_L_Finger22"
$bonemerge "ValveBiped.Bip01_L_Finger1"
$bonemerge "ValveBiped.Bip01_L_Finger11"
$bonemerge "ValveBiped.Bip01_L_Finger12"
$bonemerge "ValveBiped.Bip01_L_Finger0"
$bonemerge "ValveBiped.Bip01_L_Finger01"
$bonemerge "ValveBiped.Bip01_L_Finger02"
$bonemerge "ValveBiped.Bip01_R_Clavicle"
$bonemerge "ValveBiped.Bip01_R_UpperArm"
$bonemerge "ValveBiped.Bip01_R_Forearm"
$bonemerge "ValveBiped.Bip01_R_Hand"
$bonemerge "ValveBiped.Bip01_R_Wrist"
$bonemerge "ValveBiped.Bip01_R_Finger4"
$bonemerge "ValveBiped.Bip01_R_Finger41"
$bonemerge "ValveBiped.Bip01_R_Finger42"
$bonemerge "ValveBiped.Bip01_R_Finger3"
$bonemerge "ValveBiped.Bip01_R_Finger31"
$bonemerge "ValveBiped.Bip01_R_Finger32"
$bonemerge "ValveBiped.Bip01_R_Finger2"
$bonemerge "ValveBiped.Bip01_R_Finger21"
$bonemerge "ValveBiped.Bip01_R_Finger22"
$bonemerge "ValveBiped.Bip01_R_Finger1"
$bonemerge "ValveBiped.Bip01_R_Finger11"
$bonemerge "ValveBiped.Bip01_R_Finger12"
$bonemerge "ValveBiped.Bip01_R_Finger0"
$bonemerge "ValveBiped.Bip01_R_Finger01"
$bonemerge "ValveBiped.Bip01_R_Finger02"
(it was my QC file)
untitled.blend - an blend file with my model
I have long wanted to understand how to make models for weapons, but always faced with the problem: I could not do the animation for the weapon itself.
In this video, I did everything as in a tutorial (By the way, if you know any normal tutorials on this topic, please tell me, because the one that I watched was 4 years old), but in the end it never worked out fine ...
Tell me please, at what point did I do something wrong?
https://www.youtube.com/watch?v=zvNO-Ulhn2g
PS: do not pay attention to the lack of textures, this was done just for an example.
Sorry, you need to Log In to post a reply to this thread.