https://files.facepunch.com/forum/upload/108609/7f3b1297-bdaa-4228-9776-7071ff1611fe/logo.png
My entry to the GMod Summer 2018 Gamemode Contest
A procedurally generated multiplayer rogue-like based on Heavy Bullets
https://www.youtube.com/watch?v=XTCtW2m4Ce0
Features
• Procedurally Generated levels - (infinite replayability!!!!)
• Level Editor - Add your own room designs to the game! (prk_editor_room in console)
• Three Enemy Types! - Biter, Sploder, & Turret
• Heavy Bullets! - Bullets must be recollected after firing
• €$£ - Enemies drop money! Buy stuff!
• Vending machines - Buy healing! Buy bullets! Buy extra chambers! Buy potions! BUY!
• Potions! - Drink for bonuses! Watch out for poison!
• Plants! - They want you to touch them
Workshop
https://steamcommunity.com/sharedfiles/filedetails/?id=1468209847
Github
https://github.com/johnjoemcbob/GMod-Summer-2018
Credits
Gamemode - @mcormack1994
Video - @DrMelon
Heavy Bullets - Terri Vellmann
this is actually epic, are there any servers up atm?
Thanks! Currently running one for myself at 178.119.252.60:27015 which should stay up for another 30 minutes or so if you want to hop on
Here's some quick footage of the editor I used to create the rooms used in the procedural level generation!
https://www.youtube.com/watch?v=IMqTGc_bNKk
New Item System Update!
https://files.facepunch.com/forum/upload/108609/21f854ee-527a-4d77-b849-3be10c015a34/heavy_items.webm
Along with a bunch of fixes/tweaks including:
More rooms for the level generation
Better visibility on the enemies
Better portal visualisation for multiplayer
Right click to shoot money - for multiplayer sharing
Gun fixes and more obvious empty warnings
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