You know how some SWEPS and stuff use CS:S hands? Is there a mod that can make it so instead it's your player's c_model?
Not without re-rigging the model to use c_hands. Default CS:S c_models are already available in the GMod vpk, however.
It might be possible if you were to overlay the desired hands model using something like bone-merge and hide the existing one, but it would be very hacky and unreliable i expect.
Try to call ply:GetHands():SetModel("<cs_models_hands>")
The hands are baked into v_models - you can't target them specifically.
Oh, i though he wanted to force all weapons hands to css, bad reading!
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