• Rotating ent doesn't stay alligned
    2 replies, posted
Hey, I tried to add a rotating wheel to my ent but I can't get it to stay alligned when I move the parent ent. Does anybody know how to fix this? Thank you https://files.facepunch.com/forum/upload/300107/27cdd154-624e-4023-be09-2dbef6b9e430/7.gif
Can't help if you don't show up how you rotate it.
I use this to create it initially wheel = ents.Create( "prop_dynamic" )     wheel:SetModel( "models/props_c17/pulleywheels_small01.mdl" )     wheel:SetPos( self:GetPos() + ( self:GetAngles():Forward() * 0) + ( self:GetAngles():Up() * 0 ) + (self:GetAngles():Right() * 11))     wheel:SetAngles(self:GetAngles())     wheel:SetParent( self )     wheel:SetColor( Color(150,150,150) )     wheelA = wheel:GetAngles()     wheelA:RotateAroundAxis(self:GetAngles():Up(), -90)     wheel:SetAngles(wheelA)     self:DeleteOnRemove( wheel )     wheel:Spawn() And this to rotate it hook.Add("Think",'WheelSpin', function() wheelA:RotateAroundAxis(wheel:GetAngles():Forward(), 1) wheel:SetAngles(wheelA) end)
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