• Get running Lua Scripts [Client]
    5 replies, posted
Alright so, currently working on some-what a Scripts Blacklist to prevent stuff like "Exploit City" to happen using CitizenHack. I've once seen someone being able to retreive all running lua scripts (contents) on the Clientside, but I somehow can't find a way to do it anymore. Anyone got a idea?
Are you talking from server side to get all scripts a player is running client side or...
Clientside -> All Scripts a Player is running
Sorry for a late reply. I don't other than cataloging everything that you send to the client to be ran and check if anything is being ran outside of that I don't really think there's any other way to do it outside of looking for errors that aren't created by your scripts. The next thing you could do is just check their /lua folder for scripts matching certain names but that really only weeds out skids that just download scripts from MPGH
Can't run Scripts if sv_allowcslua 1 bans you. ¯\_(ツ)_/¯
Yeah this is true but if a cheater wants to cheat, they're going to bypass it.
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