How can I correctly resize player's model and collisions ?
SetModelScale only resize the model apparently :/...
Find in workshop ply resizer and look in script ;)
That does the same thing. Players cannot currently be properly resized in any way.
Really ?
Player/SetHull
I use this in my Doom Maps addon to make the player fit in the same spaces that the Doom space marine does. You have to use the same values on both the server and the client, or you will have prediction issues.
It worked, I used the ScalePlayer() function of this addon and it worked perfectly !
Thanks
pac 3 also does it properly
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