including a lua file that's not in the same folder
3 replies, posted
i do not know how to include my config
https://i.imgur.com/KGJLWaF.png
The config is
-----------------------------------------------------
-- POLICE JAIL FOOD --
JailConfig = {}
JailConfig.MainText = "Police Jail Food" -- Main text on the stove! The text in front of the stove!
JailFoodAmounts = {}
JailFoodAmounts.Noodles = 35 -- How much hunger do noodles give you?
FoodList = {
-- ["NAME IN THE MENU"] = {class = "weapon_m42" -- CLASS NAME INSIDE Q MENU, model = "model" -- the model},
["Noodles"] = {class = "weapon_m42", model = "models/weapons/w_rif_m4a1.mdl"},
}
you can use the include function. include("entities/config.lua") I believe
Imagine anything past the lua folder as if it was merged together before being executed, as it was.
Also, since you're not using a unique folder for your included files, you need to make the file name unique, otherwise it could overwrite another as Gmod actually merged all of them.
so make it pessentials_config
and it wont merge then
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