• Rust Crashed | Mac Os | IMac Retina 2017
    1 replies, posted
Hi! I cant play in rust in Mac Os because after playing 15-30 minutes game is crashed. Crashed info: Process:               rust [3852] Path:                  /Users/USER/Library/Application Support/Steam/*/rust.app/Contents/MacOS/rust Identifier:            unity.Facepunch Studios LTD.Rust Version:               1.0 (0) Code Type:             X86-64 (Native) Parent Process:        ??? [1] Responsible:           rust [3852] User ID:               502 Date/Time:             2018-08-15 21:53:04.985 +0300 OS Version:            Mac OS X 10.13.6 (17G65) Report Version:        12 Anonymous UUID:        7821AD65-FBFA-0861-A9EE-A967525CF9F0 Time Awake Since Boot: 30000 seconds System Integrity Protection: enabled Crashed Thread:        7  Worker Thread Exception Type:        EXC_BAD_ACCESS (SIGABRT) Exception Codes:       KERN_INVALID_ADDRESS at 0x0000000000000000 Exception Note:        EXC_CORPSE_NOTIFY VM Regions Near 0: -->      __TEXT                 0000000100000000-00000001017dd000 [ 23.9M] r-x/rwx SM=COW  /Users/USER/Library/Application Support/Steam/*/rust.app/Contents/MacOS/rust Application Specific Information: abort() called Thread 0:: MainThrd  Dispatch queue: com.apple.main-thread 0   libsystem_kernel.dylib        0x00007fff5ab27246 semaphore_wait_trap + 10 1   libdispatch.dylib              0x00007fff5a9b6893 _dispatch_sema4_wait + 16 2   libdispatch.dylib              0x00007fff5a9ae979 _dispatch_semaphore_wait_slow + 101 3   unity.Facepunch Studios LTD.Rust 0x0000000100634fe5 JobQueue::WaitForJobGroupID(JobGroupID) + 437 4   unity.Facepunch Studios LTD.Rust 0x000000010063200c CompleteFenceInternal(JobFence&) + 28 5   unity.Facepunch Studios LTD.Rust 0x000000010041b955 CullResults::GetOrCreateSharedRendererScene() + 1013 6   unity.Facepunch Studios LTD.Rust 0x0000000100403ad5 Camera::CustomRender(CullResults&, ShaderPassContext&, CameraRenderingParams const*, Camera::RenderFlag, Camera::PerformRenderFunction*, void (*)()) + 1861 7   unity.Facepunch Studios LTD.Rust 0x000000010040556f Camera::Render(CullResults&, ShaderPassContext&, Camera::RenderFlag, void (*)()) + 111 8   unity.Facepunch Studios LTD.Rust 0x0000000100469f42 RenderManager::RenderCameras(int, void (*)()) + 578 9   unity.Facepunch Studios LTD.Rust 0x000000010067c077 PlayerRender(bool) + 375 10  unity.Facepunch Studios LTD.Rust 0x000000010067e20e ExecutePlayerLoop(NativePlayerLoopSystem*) + 126 11  unity.Facepunch Studios LTD.Rust 0x000000010067e237 ExecutePlayerLoop(NativePlayerLoopSystem*) + 167 12  unity.Facepunch Studios LTD.Rust 0x000000010067e429 PlayerLoop() + 361 13  unity.Facepunch Studios LTD.Rust 0x0000000100307788 -[PlayerAppDelegate UpdatePlayer] + 456 14  com.apple.Foundation          0x00007fff34d17739 __NSFireTimer + 83 15  com.apple.CoreFoundation      0x00007fff32bad014 __CFRUNLOOP_IS_CALLING_OUT_TO_A_TIMER_CALLBACK_FUNCTION__ + 20 16  com.apple.CoreFoundation      0x00007fff32bacc87 __CFRunLoopDoTimer + 1095 17  com.apple.CoreFoundation      0x00007fff32bac78a __CFRunLoopDoTimers + 346 18  com.apple.CoreFoundation      0x00007fff32ba3d5b __CFRunLoopRun + 2427 19  com.apple.CoreFoundation      0x00007fff32ba3153 CFRunLoopRunSpecific + 483 20  com.apple.HIToolbox            0x00007fff31e8dd96 RunCurrentEventLoopInMode + 286 21  com.apple.HIToolbox            0x00007fff31e8db06 ReceiveNextEventCommon + 613 22  com.apple.HIToolbox            0x00007fff31e8d884 _BlockUntilNextEventMatchingListInModeWithFilter + 64 23  com.apple.AppKit              0x00007fff3013ea73 _DPSNextEvent + 2085 24  com.apple.AppKit              0x00007fff308d4e34 -[NSApplication(NSEvent) _nextEventMatchingEventMask:untilDate:inMode:dequeue:] + 3044 25  gameoverlayrenderer.dylib      0x0000000101fae7df -[NSApplication(SteamOverrideNextEvent) steamhooked_nextEventMatchingMask:untilDate:inMode:dequeue:] + 76 26  com.apple.AppKit              0x00007fff30133885 -[NSApplication run] + 764 27  com.apple.AppKit              0x00007fff30102a72 NSApplicationMain + 804 28  unity.Facepunch Studios LTD.Rust 0x00000001003073ba PlayerMain(int, char const**) + 954 29  libdyld.dylib                  0x00007fff5a9e0015 start + 1 Thread 1:: Finalizer 0   libsystem_kernel.dylib        0x00007fff5ab27246 semaphore_wait_trap + 10 1   libmonobdwgc-2.0.dylib        0x000000010c6413c9 finalizer_thread + 553 2   libmonobdwgc-2.0.dylib        0x000000010c60826d start_wrapper + 652 3   libmonobdwgc-2.0.dylib        0x000000010c679fc5 GC_inner_start_routine + 90 4   libmonobdwgc-2.0.dylib        0x000000010c679f5d GC_start_routine + 28 5   libsystem_pthread.dylib        0x00007fff5acf8661 _pthread_body + 340 6   libsystem_pthread.dylib        0x00007fff5acf850d _pthread_start + 377 7   libsystem_pthread.dylib        0x00007fff5acf7bf9 thread_start + 13 Thread 2:: BatchDeleteObjects 0   libsystem_kernel.dylib        0x00007fff5ab27246 semaphore_wait_trap + 10 1   libdispatch.dylib              0x00007fff5a9b6893 _dispatch_sema4_wait + 16 2   libdispatch.dylib              0x00007fff5a9ae979 _dispatch_semaphore_wait_slow + 101 3   unity.Facepunch Studios LTD.Rust 0x000000010072be54 ThreadedStreamBuffer::HandleOutOfBufferToReadFrom(unsigned int&, unsigned int&) + 372 4   unity.Facepunch Studios LTD.Rust 0x000000010065ba84 BatchDeleteStep2Threaded(void*) + 84 5   unity.Facepunch Studios LTD.Rust 0x0000000100729e9c Thread::RunThreadWrapper(void*) + 60 6   libsystem_pthread.dylib        0x00007fff5acf8661 _pthread_body + 340 7   libsystem_pthread.dylib        0x00007fff5acf850d _pthread_start + 377 8   libsystem_pthread.dylib        0x00007fff5acf7bf9 thread_start + 13 Thread 3:: AsyncReadManager 0   libsystem_kernel.dylib        0x00007fff5ab27246 semaphore_wait_trap + 10 1   libdispatch.dylib              0x00007fff5a9b6893 _dispatch_sema4_wait + 16 2   libdispatch.dylib              0x00007fff5a9ae979 _dispatch_semaphore_wait_slow + 101 3   unity.Facepunch Studios LTD.Rust 0x00000001004de009 AsyncReadManagerThreaded::ThreadEntry() + 169 4   unity.Facepunch Studios LTD.Rust 0x00000001004dd829 AsyncReadManagerThreaded::StaticThreadEntry(void*) + 9 5   unity.Facepunch Studios LTD.Rust 0x0000000100729e9c Thread::RunThreadWrapper(void*) + 60 6   libsystem_pthread.dylib        0x00007fff5acf8661 _pthread_body + 340 7   libsystem_pthread.dylib        0x00007fff5acf850d _pthread_start + 377 8   libsystem_pthread.dylib        0x00007fff5acf7bf9 thread_start + 13 Thread 4:: OSX HID Input 0   libsystem_kernel.dylib        0x00007fff5ab2720a mach_msg_trap + 10 1   libsystem_kernel.dylib        0x00007fff5ab26724 mach_msg + 60 2   com.apple.CoreFoundation      0x00007fff32ba4785 __CFRunLoopServiceMachPort + 341 3   com.apple.CoreFoundation      0x00007fff32ba3ad7 __CFRunLoopRun + 1783 4   com.apple.CoreFoundation      0x00007fff32ba3153 CFRunLoopRunSpecific + 483 5   com.apple.CoreFoundation      0x00007fff32be1be3 CFRunLoopRun + 99 6   unity.Facepunch Studios LTD.Rust 0x00000001002f8aef HIDDeviceThreadOSX(void*) + 63 7   unity.Facepunch Studios LTD.Rust 0x0000000100729e9c Thread::RunThreadWrapper(void*) + 60 8   libsystem_pthread.dylib        0x00007fff5acf8661 _pthread_body + 340 9   libsystem_pthread.dylib        0x00007fff5acf850d _pthread_start + 377 10  libsystem_pthread.dylib        0x00007fff5acf7bf9 thread_start + 13 Thread 5:: UnityGfxDeviceWorker 0   libsystem_kernel.dylib        0x00007fff5ab27246 semaphore_wait_trap + 10 1   libdispatch.dylib              0x00007fff5a9b6893 _dispatch_sema4_wait + 16 2   libdispatch.dylib              0x00007fff5a9ae979 _dispatch_semaphore_wait_slow + 101 3   unity.Facepunch Studios LTD.Rust 0x000000010072be54 ThreadedStreamBuffer::HandleOutOfBufferToReadFrom(unsigned int&, unsigned int&) + 372 4   unity.Facepunch Studios LTD.Rust 0x0000000100f13e67 GfxDeviceWorker::RunCommand(ThreadedStreamBuffer&) + 103 5   unity.Facepunch Studios LTD.Rust 0x0000000100f1f42b GfxDeviceWorker::RunExt(ThreadedStreamBuffer&) + 219 6   unity.Facepunch Studios LTD.Rust 0x0000000100f13b79 GfxDeviceWorker::RunGfxDeviceWorker(void*) + 105 7   unity.Facepunch Studios LTD.Rust 0x0000000100729e9c Thread::RunThreadWrapper(void*) + 60 8   libsystem_pthread.dylib        0x00007fff5acf8661 _pthread_body + 340 9   libsystem_pthread.dylib        0x00007fff5acf850d _pthread_start + 377 10  libsystem_pthread.dylib        0x00007fff5acf7bf9 thread_start + 13 Thread 6:: Worker Thread 0   libsystem_kernel.dylib        0x00007fff5ab27246 semaphore_wait_trap + 10 1   libdispatch.dylib              0x00007fff5a9b6893 _dispatch_sema4_wait + 16 2   libdispatch.dylib              0x00007fff5a9ae979 _dispatch_semaphore_wait_slow + 101 3   unity.Facepunch Studios LTD.Rust 0x00000001006341f9 JobQueue::ProcessJobs(void*) + 281 4   unity.Facepunch Studios LTD.Rust 0x0000000100633389 JobQueue::WorkLoop(void*) + 9 5   unity.Facepunch Studios LTD.Rust 0x0000000100729e9c Thread::RunThreadWrapper(void*) + 60 6   libsystem_pthread.dylib        0x00007fff5acf8661 _pthread_body + 340 7   libsystem_pthread.dylib        0x00007fff5acf850d _pthread_start + 377 8   libsystem_pthread.dylib        0x00007fff5acf7bf9 thread_start + 13 Thread 7 Crashed:: Worker Thread 0   libsystem_kernel.dylib        0x00007fff5ab30b66 __pthread_kill + 10 1   libsystem_pthread.dylib        0x00007fff5acfb080 pthread_kill + 333 2   libsystem_c.dylib              0x00007fff5aa8c1ae abort + 127 3   unity.Facepunch Studios LTD.Rust 0x00000001007ffa54 HandleSignal(int, __siginfo*, void*) + 36 4   libmonobdwgc-2.0.dylib        0x000000010c555bbd mono_chain_signal + 79 5   libmonobdwgc-2.0.dylib        0x000000010c4280a3 mono_sigsegv_signal_handler + 194 6   libsystem_platform.dylib      0x00007fff5aceef5a _sigtramp + 26 7   ???                            0x0000000000000303 0 + 771 8   unity.Facepunch Studios LTD.Rust 0x00000001004156fc AddReflectionProbesJob(AddReflectionProbesJobInfo*) + 44 9   unity.Facepunch Studios LTD.Rust 0x0000000100633a14 JobQueue::Exec(JobInfo*, long long, int) + 148 10  unity.Facepunch Studios LTD.Rust 0x000000010063415e JobQueue::ProcessJobs(void*) + 126 11  unity.Facepunch Studios LTD.Rust 0x0000000100633389 JobQueue::WorkLoop(void*) + 9 12  unity.Facepunch Studios LTD.Rust 0x0000000100729e9c Thread::RunThreadWrapper(void*) + 60 13  libsystem_pthread.dylib        0x00007fff5acf8661 _pthread_body + 340 14  libsystem_pthread.dylib        0x00007fff5acf850d _pthread_start + 377 15  libsystem_pthread.dylib        0x00007fff5acf7bf9 thread_start + 13 Thread 8:: Worker Thread 0   libsystem_kernel.dylib        0x00007fff5ab27246 semaphore_wait_trap + 10 1   libdispatch.dylib              0x00007fff5a9b6893 _dispatch_sema4_wait + 16 2   libdispatch.dylib              0x00007fff5a9ae979 _dispatch_semaphore_wait_slow + 101 3   unity.Facepunch Studios LTD.Rust 0x00000001006341f9 JobQueue::ProcessJobs(void*) + 281 4   unity.Facepunch Studios LTD.Rust 0x0000000100633389 JobQueue::WorkLoop(void*) + 9 5   unity.Facepunch Studios LTD.Rust 0x0000000100729e9c Thread::RunThreadWrapper(void*) + 60 6   libsystem_pthread.dylib        0x00007fff5acf8661 _pthread_body + 340 7   libsystem_pthread.dylib        0x00007fff5acf850d _pthread_start + 377 8   libsystem_pthread.dylib        0x00007fff5acf7bf9 thread_start + 13 Thread 9:: BackgroundWorker 0   libsystem_kernel.dylib        0x00007fff5ab27246 semaphore_wait_trap + 10 1   libdispatch.dylib              0x00007fff5a9b6893 _dispatch_sema4_wait + 16 2   libdispatch.dylib              0x00007fff5a9ae979 _dispatch_semaphore_wait_slow + 101 3   unity.Facepunch Studios LTD.Rust 0x00000001006341f9 JobQueue::ProcessJobs(void*) + 281 4   unity.Facepunch Studios LTD.Rust 0x0000000100633389 JobQueue::WorkLoop(void*) + 9 5   unity.Facepunch Studios LTD.Rust 0x0000000100729e9c Thread::RunThreadWrapper(void*) + 60 6   libsystem_pthread.dylib        0x00007fff5acf8661 _pthread_body + 340 7   libsystem_pthread.dylib        0x00007fff5acf850d _pthread_start + 377 8   libsystem_pthread.dylib        0x00007fff5acf7bf9 thread_start + 13 Thread 10:: BackgroundWorker 0   libsystem_kernel.dylib        0x00007fff5ab27246 semaphore_wait_trap + 10 1   libdispatch.dylib              0x00007fff5a9b6893 _dispatch_sema4_wait + 16 2   libdispatch.dylib              0x00007fff5a9ae979 _dispatch_semaphore_wait_slow + 101 3   unity.Facepunch Studios LTD.Rust 0x00000001006341f9 JobQueue::ProcessJobs(void*) + 281 4   unity.Facepunch Studios LTD.Rust 0x0000000100633389 JobQueue::WorkLoop(void*) + 9 5   unity.Facepunch Studios LTD.Rust 0x0000000100729e9c Thread::RunThreadWrapper(void*) + 60 6   libsystem_pthread.dylib        0x00007fff5acf8661 _pthread_body + 340 7   libsystem_pthread.dylib        0x00007fff5acf850d _pthread_start + 377 8   libsystem_pthread.dylib        0x00007fff5acf7bf9 thread_start + 13 Thread 11:: BackgroundWorker 0   libsystem_kernel.dylib        0x00007fff5ab27246 semaphore_wait_trap + 10 1   libdispatch.dylib              0x00007fff5a9b6893 _dispatch_sema4_wait + 16 2   libdispatch.dylib              0x00007fff5a9ae979 _dispatch_semaphore_wait_slow + 101 3   unity.Facepunch Studios LTD.Rust 0x00000001006341f9 JobQueue::ProcessJobs(void*) + 281 4   unity.Facepunch Studios LTD.Rust 0x0000000100633389 JobQueue::WorkLoop(void*) + 9 5   unity.Facepunch Studios LTD.Rust 0x0000000100729e9c Thread::RunThreadWrapper(void*) + 60 6   libsystem_pthread.dylib        0x00007fff5acf8661 _pthread_body + 340 7   libsystem_pthread.dylib        0x00007fff5acf850d _pthread_start + 377 8   libsystem_pthread.dylib        0x00007fff5acf7bf9 thread_start + 13 Thread 12:: BackgroundWorker 0   libsystem_kernel.dylib        0x00007fff5ab27246 semaphore_wait_trap + 10 1   libdispatch.dylib              0x00007fff5a9b6893 _dispatch_sema4_wait + 16 2   libdispatch.dylib              0x00007fff5a9ae979 _dispatch_semaphore_wait_slow + 101 3   unity.Facepunch Studios LTD.Rust 0x00000001006341f9 JobQueue::ProcessJobs(void*) + 281 4   unity.Facepunch Studios LTD.Rust 0x0000000100633389 JobQueue::WorkLoop(void*) + 9 5   unity.Facepunch Studios LTD.Rust 0x0000000100729e9c Thread::RunThreadWrapper(void*) + 60 6   libsystem_pthread.dylib        0x00007fff5acf8661 _pthread_body + 340 7   libsystem_pthread.dylib        0x00007fff5acf850d _pthread_start + 377 8   libsystem_pthread.dylib        0x00007fff5acf7bf9 thread_start + 13 Thread 13:: BackgroundWorker 0   libsystem_kernel.dylib        0x00007fff5ab27246 semaphore_wait_trap + 10 1   libdispatch.dylib              0x00007fff5a9b6893 _dispatch_sema4_wait + 16 2   libdispatch.dylib              0x00007fff5a9ae979 _dispatch_semaphore_wait_slow + 101 3   unity.Facepunch Studios LTD.Rust 0x00000001006341f9 JobQueue::ProcessJobs(void*) + 281 4   unity.Facepunch Studios LTD.Rust 0x0000000100633389 JobQueue::WorkLoop(void*) + 9 5   unity.Facepunch Studios LTD.Rust 0x0000000100729e9c Thread::RunThreadWrapper(void*) + 60 6   libsystem_pthread.dylib        0x00007fff5acf8661 _pthread_body + 340 7   libsystem_pthread.dylib        0x00007fff5acf850d _pthread_start + 377 8   libsystem_pthread.dylib        0x00007fff5acf7bf9 thread_start + 13 Thread 14:: BackgroundWorker 0   libsystem_kernel.dylib        0x00007fff5ab27246 semaphore_wait_trap + 10 1   libdispatch.dylib              0x00007fff5a9b6893 _dispatch_sema4_wait + 16 2   libdispatch.dylib              0x00007fff5a9ae979 _dispatch_semaphore_wait_slow + 101 3   unity.Facepunch Studios LTD.Rust 0x00000001006341f9 JobQueue::ProcessJobs(void*) + 281 4   unity.Facepunch Studios LTD.Rust 0x0000000100633389 JobQueue::WorkLoop(void*) + 9 5   unity.Facepunch Studios LTD.Rust 0x0000000100729e9c Thread::RunThreadWrapper(void*) + 60 6   libsystem_pthread.dylib        0x00007fff5acf8661 _pthread_body + 340 7   libsystem_pthread.dylib        0x00007fff5acf850d _pthread_start + 377 8   libsystem_pthread.dylib        0x00007fff5acf7bf9 thread_start + 13 Thread 15:: BackgroundWorker 0   libsystem_kernel.dylib        0x00007fff5ab27246 semaphore_wait_trap + 10 1   libdispatch.dylib              0x00007fff5a9b6893 _dispatch_sema4_wait + 16 2   libdispatch.dylib              0x00007fff5a9ae979 _dispatch_semaphore_wait_slow + 101 3   unity.Facepunch Studios LTD.Rust 0x00000001006341f9 JobQueue::ProcessJobs(void*) + 281 4   unity.Facepunch Studios LTD.Rust 0x0000000100633389 JobQueue::WorkLoop(void*) + 9 5   unity.Facepunch Studios LTD.Rust 0x0000000100729e9c Thread::RunThreadWrapper(void*) + 60 6   libsystem_pthread.dylib        0x00007fff5acf8661 _pthread_body + 340 7   libsystem_pthread.dylib        0x00007fff5acf850d _pthread_start + 377 8   libsystem_pthread.dylib        0x00007fff5acf7bf9 thread_start + 13 Thread 16:: BackgroundWorker 0   libsystem_kernel.dylib        0x00007fff5ab27246 semaphore_wait_trap + 10 1   libdispatch.dylib              0x00007fff5a9b6893 _dispatch_sema4_wait + 16 2   libdispatch.dylib              0x00007fff5a9ae979 _dispatch_semaphore_wait_slow + 101 3   unity.Facepunch Studios LTD.Rust 0x00000001006341f9 JobQueue::ProcessJobs(void*) + 281 4   unity.Facepunch Studios LTD.Rust 0x0000000100633389 JobQueue::WorkLoop(void*) + 9 5   unity.Facepunch Studios LTD.Rust 0x0000000100729e9c Thread::RunThreadWrapper(void*) + 60 6   libsystem_pthread.dylib        0x00007fff5acf8661 _pthread_body + 340 7   libsystem_pthread.dylib        0x00007fff5acf850d _pthread_start + 377 8   libsystem_pthread.dylib        0x00007fff5acf7bf9 thread_start + 13 Thread 17:: BackgroundWorker 0   libsystem_kernel.dylib        0x00007fff5ab27246 semaphore_wait_trap + 10 1   libdispatch.dylib              0x00007fff5a9b6893 _dispatch_sema4_wait + 16 2   libdispatch.dylib              0x00007fff5a9ae979 _dispatch_semaphore_wait_slow + 101 3   unity.Facepunch Studios LTD.Rust 0x00000001006341f9 JobQueue::ProcessJobs(void*) + 281 4   unity.Facepunch Studios LTD.Rust 0x0000000100633389 JobQueue::WorkLoop(void*) + 9 5   unity.Facepunch Studios LTD.Rust 0x0000000100729e9c Thread::RunThreadWrapper(void*) + 60 6   libsystem_pthread.dylib        0x00007fff5acf8661 _pthread_body + 340 7   libsystem_pthread.dylib        0x00007fff5acf850d _pthread_start + 377 8   libsystem_pthread.dylib        0x00007fff5acf7bf9 thread_start + 13 Thread 18:: BackgroundWorker 0   libsystem_kernel.dylib        0x00007fff5ab27246 semaphore_wait_trap + 10 1   libdispatch.dylib              0x00007fff5a9b6893 _dispatch_sema4_wait + 16 2   libdispatch.dylib              0x00007fff5a9ae979 _dispatch_semaphore_wait_slow + 101 3   unity.Facepunch Studios LTD.Rust 0x00000001006341f9 JobQueue::ProcessJobs(void*) + 281 4   unity.Facepunch Studios LTD.Rust 0x0000000100633389 JobQueue::WorkLoop(void*) + 9 5   unity.Facepunch Studios LTD.Rust 0x0000000100729e9c Thread::RunThreadWrapper(void*) + 60 6   libsystem_pthread.dylib        0x00007fff5acf8661 _pthread_body + 340 7   libsystem_pthread.dylib        0x00007fff5acf850d _pthread_start + 377 8   libsystem_pthread.dylib        0x00007fff5acf7bf9 thread_start + 13 Thread 19:: BackgroundWorker 0   libsystem_kernel.dylib        0x00007fff5ab27246 semaphore_wait_trap + 10 1   libdispatch.dylib              0x00007fff5a9b6893 _dispatch_sema4_wait + 16 2   libdispatch.dylib              0x00007fff5a9ae979 _dispatch_semaphore_wait_slow + 101 3   unity.Facepunch Studios LTD.Rust 0x00000001006341f9 JobQueue::ProcessJobs(void*) + 281 4   unity.Facepunch Studios LTD.Rust 0x0000000100633389 JobQueue::WorkLoop(void*) + 9 5   unity.Facepunch Studios LTD.Rust 0x0000000100729e9c Thread::RunThreadWrapper(void*) + 60 6   libsystem_pthread.dylib        0x00007fff5acf8661 _pthread_body + 340 7   libsystem_pthread.dylib        0x00007fff5acf850d _pthread_start + 377 8   libsystem_pthread.dylib        0x00007fff5acf7bf9 thread_start + 13 Thread 20:: BackgroundWorker 0   libsystem_kernel.dylib        0x00007fff5ab27246 semaphore_wait_trap + 10 1   libdispatch.dylib              0x00007fff5a9b6893 _dispatch_sema4_wait + 16 2   libdispatch.dylib              0x00007fff5a9ae979 _dispatch_semaphore_wait_slow + 101 3   unity.Facepunch Studios LTD.Rust 0x00000001006341f9 JobQueue::ProcessJobs(void*) + 281 4   unity.Facepunch Studios LTD.Rust 0x0000000100633389 JobQueue::WorkLoop(void*) + 9 5   unity.Facepunch Studios LTD.Rust 0x0000000100729e9c Thread::RunThreadWrapper(void*) + 60 6   libsystem_pthread.dylib        0x00007fff5acf8661 _pthread_body + 340 7   libsystem_pthread.dylib        0x00007fff5acf850d _pthread_start + 377 8   libsystem_pthread.dylib        0x00007fff5acf7bf9 thread_start + 13 Thread 21:: BackgroundWorker 0   libsystem_kernel.dylib        0x00007fff5ab27246 semaphore_wait_trap + 10 1   libdispatch.dylib              0x00007fff5a9b6893 _dispatch_sema4_wait + 16 2   libdispatch.dylib              0x00007fff5a9ae979 _dispatch_semaphore_wait_slow + 101 3   unity.Facepunch Studios LTD.Rust 0x00000001006341f9 JobQueue::ProcessJobs(void*) + 281 4   unity.Facepunch Studios LTD.Rust 0x0000000100633389 JobQueue::WorkLoop(void*) + 9 5   unity.Facepunch Studios LTD.Rust 0x0000000100729e9c Thread::RunThreadWrapper(void*) + 60 6   libsystem_pthread.dylib        0x00007fff5acf8661 _pthread_body + 340 7   libsystem_pthread.dylib        0x00007fff5acf850d _pthread_start + 377 8   libsystem_pthread.dylib        0x00007fff5acf7bf9 thread_start + 13 Thread 22:: BackgroundWorker 0   libsystem_kernel.dylib        0x00007fff5ab27246 semaphore_wait_trap + 10 1   libdispatch.dylib              0x00007fff5a9b6893 _dispatch_sema4_wait + 16 2   libdispatch.dylib              0x00007fff5a9ae979 _dispatch_semaphore_wait_slow + 101 3   unity.Facepunch Studios LTD.Rust 0x00000001006341f9 JobQueue::ProcessJobs(void*) + 281 4   unity.Facepunch Studios LTD.Rust 0x0000000100633389 JobQueue::WorkLoop(void*) + 9 5   unity.Facepunch Studios LTD.Rust 0x0000000100729e9c Thread::RunThreadWrapper(void*) + 60 6   libsystem_pthread.dylib        0x00007fff5acf8661 _pthread_body + 340 7   libsystem_pthread.dylib        0x00007fff5acf850d _pthread_start + 377 8   libsystem_pthread.dylib        0x00007fff5acf7bf9 thread_start + 13 Thread 23:: BackgroundWorker 0   libsystem_kernel.dylib        0x00007fff5ab27246 semaphore_wait_trap + 10 1   libdispatch.dylib              0x00007fff5a9b6893 _dispatch_sema4_wait + 16 2   libdispatch.dylib              0x00007fff5a9ae979 _dispatch_semaphore_wait_slow + 101 3   unity.Facepunch Studios LTD.Rust 0x00000001006341f9 JobQueue::ProcessJobs(void*) + 281 4   unity.Facepunch Studios LTD.Rust 0x0000000100633389 JobQueue::WorkLoop(void*) + 9 5   unity.Facepunch Studios LTD.Rust 0x0000000100729e9c Thread::RunThreadWrapper(void*) + 60 6   libsystem_pthread.dylib        0x00007fff5acf8661 _pthread_body + 340 7   libsystem_pthread.dylib        0x00007fff5acf850d _pthread_start + 377 8   libsystem_pthread.dylib        0x00007fff5acf7bf9 thread_start + 13 Thread 24:: BackgroundWorker 0   libsystem_kernel.dylib        0x00007fff5ab27246 semaphore_wait_trap + 10 1   libdispatch.dylib              0x00007fff5a9b6893 _dispatch_sema4_wait + 16 2   libdispatch.dylib              0x00007fff5a9ae979 _dispatch_semaphore_wait_slow + 101 3   unity.Facepunch Studios LTD.Rust 0x00000001006341f9 JobQueue::ProcessJobs(void*) + 281 4   unity.Facepunch Studios LTD.Rust 0x0000000100633389 JobQueue::WorkLoop(void*) + 9 5   unity.Facepunch Studios LTD.Rust 0x0000000100729e9c Thread::RunThreadWrapper(void*) + 60 6   libsystem_pthread.dylib        0x00007fff5acf8661 _pthread_body + 340 7   libsystem_pthread.dylib        0x00007fff5acf850d _pthread_start + 377 8   libsystem_pthread.dylib        0x00007fff5acf7bf9 thread_start + 13 Thread 25:: tid_29303 0   libsystem_kernel.dylib        0x00007fff5ab27246 semaphore_wait_trap + 10 1   libdispatch.dylib              0x00007fff5a9b6893 _dispatch_sema4_wait + 16 2   libdispatch.dylib              0x00007fff5a9ae979 _dispatch_semaphore_wait_slow + 101 3   unity.Facepunch Studios LTD.Rust 0x00000001006ce8d6 PreloadManager::Run() + 102 4   unity.Facepunch Studios LTD.Rust 0x00000001006ce869 PreloadManager::Run(void*) + 9 5   unity.Facepunch Studios LTD.Rust 0x0000000100729e9c Thread::RunThreadWrapper(void*) + 60 6   libsystem_pthread.dylib        0x00007fff5acf8661 _pthread_body + 340 7   libsystem_pthread.dylib        0x00007fff5acf850d _pthread_start + 377 8   libsystem_pthread.dylib        0x00007fff5acf7bf9 thread_start + 13 Thread 26:: Worker Thread 0   libsystem_kernel.dylib        0x00007fff5ab27246 semaphore_wait_trap + 10 1   libdispatch.dylib              0x00007fff5a9b6893 _dispatch_sema4_wait + 16 2   libdispatch.dylib              0x00007fff5a9ae979 _dispatch_semaphore_wait_slow + 101 3   unity.Facepunch Studios LTD.Rust 0x00000001006341f9 JobQueue::ProcessJobs(void*) + 281 4   unity.Facepunch Studios LTD.Rust 0x0000000100633389 JobQueue::WorkLoop(void*) + 9 5   unity.Facepunch Studios LTD.Rust 0x0000000100729e9c Thread::RunThreadWrapper(void*) + 60 6   libsystem_pthread.dylib        0x00007fff5acf8661 _pthread_body + 340 7   libsystem_pthread.dylib        0x00007fff5acf850d _pthread_start + 377 8   libsystem_pthread.dylib        0x00007fff5acf7bf9 thread_start + 13 Thread 27:: com.apple.NSEventThread 0   libsystem_kernel.dylib        0x00007fff5ab2720a mach_msg_trap + 10 1   libsystem_kernel.dylib        0x00007fff5ab26724 mach_msg + 60 2   com.apple.SkyLight            0x00007fff548152e1 CGSSnarfAndDispatchDatagrams + 168 3   com.apple.SkyLight            0x00007fff548a71c5 SLSGetNextEventRecordInternal + 81 4   com.apple.SkyLight            0x00007fff5491fbb8 SLEventCreateNextEvent + 44 5   com.apple.HIToolbox            0x00007fff31e97aae PullEventsFromWindowServerOnConnection(unsigned int, unsigned char, __CFMachPortBoost*) + 268 6   com.apple.HIToolbox            0x00007fff31e97970 MessageHandler(__CFMachPort*, void*, long, void*) + 51 7   com.apple.CoreFoundation      0x00007fff32bac546 __CFMachPortPerform + 310 8   com.apple.CoreFoundation      0x00007fff32bac3f9 __CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE1_PERFORM_FUNCTION__ + 41 9   com.apple.CoreFoundation      0x00007fff32bac345 __CFRunLoopDoSource1 + 533 10  com.apple.CoreFoundation      0x00007fff32ba3f00 __CFRunLoopRun + 2848 11  com.apple.CoreFoundation      0x00007fff32ba3153 CFRunLoopRunSpecific + 483 12  com.apple.AppKit              0x00007fff3027bfc4 _NSEventThread + 184 13  libsystem_pthread.dylib        0x00007fff5acf8661 _pthread_body + 340 14  libsystem_pthread.dylib        0x00007fff5acf850d _pthread_start + 377 15  libsystem_pthread.dylib        0x00007fff5acf7bf9 thread_start + 13 Thread 28:: com.apple.audio.IOThread.client 0   unity.Facepunch Studios LTD.Rust 0x0000000101505261 FMOD::DSPFilter::read(float**, int*, unsigned int*, FMOD_SPEAKERMODE, int, unsigned int) + 225 1   unity.Facepunch Studios LTD.Rust 0x00000001015052c4 FMOD::DSPFilter::read(float**, int*, unsigned int*, FMOD_SPEAKERMODE, int, unsigned int) + 324 2   unity.Facepunch Studios LTD.Rust 0x00000001015052c4 FMOD::DSPFilter::read(float**, int*, unsigned int*, FMOD_SPEAKERMODE, int, unsigned int) + 324 3   unity.Facepunch Studios LTD.Rust 0x00000001015052c4 FMOD::DSPFilter::read(float**, int*, unsigned int*, FMOD_SPEAKERMODE, int, unsigned int) + 324 4   unity.Facepunch Studios LTD.Rust 0x00000001015052c4 FMOD::DSPFilter::read(float**, int*, unsigned int*, FMOD_SPEAKERMODE, int, unsigned int) + 324 5   unity.Facepunch Studios LTD.Rust 0x00000001015052c4 FMOD::DSPFilter::read(float**, int*, unsigned int*, FMOD_SPEAKERMODE, int, unsigned int) + 324 6   unity.Facepunch Studios LTD.Rust 0x00000001015052c4 FMOD::DSPFilter::read(float**, int*, unsigned int*, FMOD_SPEAKERMODE, int, unsigned int) + 324 7   unity.Facepunch Studios LTD.Rust 0x00000001015052c4 FMOD::DSPFilter::read(float**, int*, unsigned int*, FMOD_SPEAKERMODE, int, unsigned int) + 324 8   unity.Facepunch Studios LTD.Rust 0x00000001015052c4 FMOD::DSPFilter::read(float**, int*, unsigned int*, FMOD_SPEAKERMODE, int, unsigned int) + 324 9   unity.Facepunch Studios LTD.Rust 0x00000001015052c4 FMOD::DSPFilter::read(float**, int*, unsigned int*, FMOD_SPEAKERMODE, int, unsigned int) + 324 10  unity.Facepunch Studios LTD.Rust 0x00000001015052c4 FMOD::DSPFilter::read(float**, int*, unsigned int*, FMOD_SPEAKERMODE, int, unsigned int) + 324 11  unity.Facepunch Studios LTD.Rust 0x00000001015052c4 FMOD::DSPFilter::read(float**, int*, unsigned int*, FMOD_SPEAKERMODE, int, unsigned int) + 324 12  unity.Facepunch Studios LTD.Rust 0x00000001015052c4 FMOD::DSPFilter::read(float**, int*, unsigned int*, FMOD_SPEAKERMODE, int, unsigned int) + 324 13  unity.Facepunch Studios LTD.Rust 0x00000001015052c4 FMOD::DSPFilter::read(float**, int*, unsigned int*, FMOD_SPEAKERMODE, int, unsigned int) + 324 14  unity.Facepunch Studios LTD.Rust 0x00000001015052c4 FMOD::DSPFilter::read(float**, int*, unsigned int*, FMOD_SPEAKERMODE, int, unsigned int) + 324 15  unity.Facepunch Studios LTD.Rust 0x00000001015052c4 FMOD::DSPFilter::read(float**, int*, unsigned int*, FMOD_SPEAKERMODE, int, unsigned int) + 324 16  unity.Facepunch Studios LTD.Rust 0x00000001015052c4 FMOD::DSPFilter::read(float**, int*, unsigned int*, FMOD_SPEAKERMODE, int, unsigned int) + 324 17  unity.Facepunch Studios LTD.Rust 0x00000001015052c4 FMOD::DSPFilter::read(float**, int*, unsigned int*, FMOD_SPEAKERMODE, int, unsigned int) + 324 18  unity.Facepunch Studios LTD.Rust 0x00000001015052c4 FMOD::DSPFilter::read(float**, int*, unsigned int*, FMOD_SPEAKERMODE, int, unsigned int) + 324 19  unity.Facepunch Studios LTD.Rust 0x00000001015052c4 FMOD::DSPFilter::read(float**, int*, unsigned int*, FMOD_SPEAKERMODE, int, unsigned int) + 324 20  unity.Facepunch Studios LTD.Rust 0x00000001015052c4 FMOD::DSPFilter::read(float**, int*, unsigned int*, FMOD_SPEAKERMODE, int, unsigned int) + 324 21  unity.Facepunch Studios LTD.Rust 0x00000001015052c4 FMOD::DSPFilter::read(float**, int*, unsigned int*, FMOD_SPEAKERMODE, int, unsigned int) + 324 22  unity.Facepunch Studios LTD.Rust 0x00000001015052c4 FMOD::DSPFilter::read(float**, int*, unsigned int*, FMOD_SPEAKERMODE, int, unsigned int) + 324 23  unity.Facepunch Studios LTD.Rust 0x00000001015052c4 FMOD::DSPFilter::read(float**, int*, unsigned int*, FMOD_SPEAKERMODE, int, unsigned int) + 324 24  unity.Facepunch Studios LTD.Rust 0x000000010151d3da FMOD::DSPSoundCard::read(void*, unsigned int*, FMOD_SPEAKERMODE, int, unsigned int) + 90 25  unity.Facepunch Studios LTD.Rust 0x000000010152d4b6 FMOD::Output::mix(void*, unsigned int) + 774 26  unity.Facepunch Studios LTD.Rust 0x000000010156e502 FMOD::OutputCoreAudio::renderProc(void*, unsigned int*, AudioTimeStamp const*, unsigned int, unsigned int, AudioBufferList*) + 50 27  com.apple.audio.units.Components 0x00000001112034e8 AUConverterBase::RenderBus(unsigned int&, AudioTimeStamp const&, unsigned int, unsigned int) + 656 28  com.apple.audio.units.Components 0x000000011132dc54 AUBase::DoRenderBus(unsigned int&, AudioTimeStamp const&, unsigned int, AUOutputElement*, unsigned int, AudioBufferList&) + 166 29  com.apple.audio.units.Components 0x000000011132d32a AUBase::DoRender(unsigned int&, AudioTimeStamp const&, unsigned int, unsigned int, AudioBufferList&) + 546 30  com.apple.audio.units.Components 0x0000000111206fb4 AUHAL::AUIOProc(unsigned int, AudioTimeStamp const*, AudioBufferList const*, AudioTimeStamp const*, AudioBufferList*, AudioTimeStamp const*, void*) + 1726 31  com.apple.audio.CoreAudio      0x00007fff325fa825 HALC_ProxyIOContext::IOWorkLoop() + 5021 32  com.apple.audio.CoreAudio      0x00007fff325f92bc HALC_ProxyIOContext::IOThreadEntry(void*) + 128 33  com.apple.audio.CoreAudio      0x00007fff325f8ffe HALB_IOThread::Entry(void*) + 72 34  libsystem_pthread.dylib        0x00007fff5acf8661 _pthread_body + 340 35  libsystem_pthread.dylib        0x00007fff5acf850d _pthread_start + 377 36  libsystem_pthread.dylib        0x00007fff5acf7bf9 thread_start + 13 Thread 29: 0   libsystem_kernel.dylib        0x00007fff5ab30d82 __semwait_signal + 10 1   libsystem_c.dylib              0x00007fff5aaab724 nanosleep + 199 2   libsystem_c.dylib              0x00007fff5aaab618 usleep + 53 3   unity.Facepunch Studios LTD.Rust 0x000000010156bddf FMOD_OS_Time_Sleep(unsigned int) + 15 4   unity.Facepunch Studios LTD.Rust 0x0000000101552325 FMOD::Thread::callback(void*) + 37 5   libsystem_pthread.dylib        0x00007fff5acf8661 _pthread_body + 340 6   libsystem_pthread.dylib        0x00007fff5acf850d _pthread_start + 377 7   libsystem_pthread.dylib        0x00007fff5acf7bf9 thread_start + 13 Thread 30: 0   libsystem_kernel.dylib        0x00007fff5ab27246 semaphore_wait_trap + 10 1   unity.Facepunch Studios LTD.Rust 0x000000010156c203 FMOD_OS_Semaphore_Wait(FMOD_OS_SEMAPHORE*) + 19 2   unity.Facepunch Studios LTD.Rust 0x000000010155233f FMOD::Thread::callback(void*) + 63 3   libsystem_pthread.dylib        0x00007fff5acf8661 _pthread_body + 340 4   libsystem_pthread.dylib        0x00007fff5acf850d _pthread_start + 377 5   libsystem_pthread.dylib        0x00007fff5acf7bf9 thread_start + 13 Thread 31: 0   libsystem_kernel.dylib        0x00007fff5ab30a16 __psynch_cvwait + 10 1   libsystem_pthread.dylib        0x00007fff5acf9589 _pthread_cond_wait + 732 2   77ea8344-929b-610f-a359-4942697ef5f6 0x00000001547956e5 f + 233261 3   77ea8344-929b-610f-a359-4942697ef5f6 0x0000000154794b11 f + 230233 4   77ea8344-929b-610f-a359-4942697ef5f6 0x0000000154795895 f + 233693 5   libsystem_pthread.dylib        0x00007fff5acf8661 _pthread_body + 340 6   libsystem_pthread.dylib        0x00007fff5acf850d _pthread_start + 377 7   libsystem_pthread.dylib        0x00007fff5acf7bf9 thread_start + 13 Thread 32: 0   libsystem_kernel.dylib        0x00007fff5ab30a16 __psynch_cvwait + 10 1   libsystem_pthread.dylib        0x00007fff5acf9589 _pthread_cond_wait + 732 2   77ea8344-929b-610f-a359-4942697ef5f6 0x00000001547956e5 f + 233261 3   77ea8344-929b-610f-a359-4942697ef5f6 0x0000000154794b11 f + 230233 4   77ea8344-929b-610f-a359-4942697ef5f6 0x0000000154795895 f + 233693 5   libsystem_pthread.dylib        0x00007fff5acf8661 _pthread_body + 340 6   libsystem_pthread.dylib        0x00007fff5acf850d _pthread_start + 377 7   libsystem_pthread.dylib        0x00007fff5acf7bf9 thread_start + 13 Thread 33: 0   libsystem_kernel.dylib        0x00007fff5ab30a16 __psynch_cvwait + 10 1   libsystem_pthread.dylib        0x00007fff5acf9589 _pthread_cond_wait + 732 2   77ea8344-929b-610f-a359-4942697ef5f6 0x00000001547956e5 f + 233261 3   77ea8344-929b-610f-a359-4942697ef5f6 0x0000000154794b11 f + 230233 4   77ea8344-929b-610f-a359-4942697ef5f6 0x0000000154795895 f + 233693 5   libsystem_pthread.dylib        0x00007fff5acf8661 _pthread_body + 340 6   libsystem_pthread.dylib        0x00007fff5acf850d _pthread_start + 377 7   libsystem_pthread.dylib        0x00007fff5acf7bf9 thread_start + 13 Thread 34: 0   libsystem_kernel.dylib        0x00007fff5ab30a16 __psynch_cvwait + 10 1   libsystem_pthread.dylib        0x00007fff5acf9589 _pthread_cond_wait + 732 2   77ea8344-929b-610f-a359-4942697ef5f6 0x00000001547956e5 f + 233261 3   77ea8344-929b-610f-a359-4942697ef5f6 0x0000000154794b11 f + 230233 4   77ea8344-929b-610f-a359-4942697ef5f6 0x0000000154795895 f + 233693 5   libsystem_pthread.dylib        0x00007fff5acf8661 _pthread_body + 340 6   libsystem_pthread.dylib        0x00007fff5acf850d _pthread_start + 377 7   libsystem_pthread.dylib        0x00007fff5acf7bf9 thread_start + 13 Thread 35:: SocketThread 0   libsystem_kernel.dylib        0x00007fff5ab3209a poll + 10 1   steamclient.dylib              0x000000012e58d3e0 CSocketThread::CSocketRunThread::Run() + 224 2   libtier0_s.dylib              0x000000010e890041 SteamThreadTools::CThread::ThreadExceptionWrapper(void*) + 15 3   libtier0_s.dylib              0x000000010e88c5e5 CatchAndWriteContext_t::Invoke() + 111 4   libtier0_s.dylib              0x000000010e88c03b CatchAndWriteMiniDump_Impl(CatchAndWriteContext_t&) + 209 5   libtier0_s.dylib              0x000000010e88c10c CatchAndWriteMiniDumpExForVoidPtrFn + 78 6   libtier0_s.dylib              0x000000010e88ffb7 SteamThreadTools::CThread::ThreadProc(void*) + 205 7   libsystem_pthread.dylib        0x00007fff5acf8661 _pthread_body + 340 8   libsystem_pthread.dylib        0x00007fff5acf850d _pthread_start + 377 9   libsystem_pthread.dylib        0x00007fff5acf7bf9 thread_start + 13 Thread 36: 0   libsystem_kernel.dylib        0x00007fff5ab30c32 __recvfrom + 10 1   RakNet.bundle                  0x000000014a33c165 RakNet::RNS2_Berkley::RecvFromLoopInt() + 165 2   RakNet.bundle                  0x000000014a33c0b9 RakNet::RNS2_Berkley::RecvFromLoop(void*) + 9 3   libsystem_pthread.dylib        0x00007fff5acf8661 _pthread_body + 340 4   libsystem_pthread.dylib        0x00007fff5acf850d _pthread_start + 377 5   libsystem_pthread.dylib        0x00007fff5acf7bf9 thread_start + 13 Thread 37: 0   libsystem_kernel.dylib        0x00007fff5ab30a16 __psynch_cvwait + 10 1   libsystem_pthread.dylib        0x00007fff5acf9589 _pthread_cond_wait + 732 2   RakNet.bundle                  0x000000014a361eda RakNet::SignaledEvent::WaitOnEvent(int) + 298 3   RakNet.bundle                  0x000000014a33ff5d RakNet::UpdateNetworkLoop(void*) + 125 4   libsystem_pthread.dylib        0x00007fff5acf8661 _pthread_body + 340 5   libsystem_pthread.dylib        0x00007fff5acf850d _pthread_start + 377 6   libsystem_pthread.dylib        0x00007fff5acf7bf9 thread_start + 13 Thread 38: 0   libsystem_kernel.dylib        0x00007fff5ab3128a __workq_kernreturn + 10 1   libsystem_pthread.dylib        0x00007fff5acf8009 _pthread_wqthread + 1035 2   libsystem_pthread.dylib        0x00007fff5acf7be9 start_wqthread + 13 Thread 39: 0   libsystem_kernel.dylib        0x00007fff5ab3128a __workq_kernreturn + 10 1   libsystem_pthread.dylib        0x00007fff5acf820e _pthread_wqthread + 1552 2   libsystem_pthread.dylib        0x00007fff5acf7be9 start_wqthread + 13 Thread 40: 0   libsystem_kernel.dylib        0x00007fff5ab3128a __workq_kernreturn + 10 1   libsystem_pthread.dylib        0x00007fff5acf8009 _pthread_wqthread + 1035 2   libsystem_pthread.dylib        0x00007fff5acf7be9 start_wqthread + 13 Thread 41:: Thread Pool Worker 0   libsystem_kernel.dylib        0x00007fff5ab30a16 __psynch_cvwait + 10 1   libsystem_pthread.dylib        0x00007fff5acf95c2 _pthread_cond_wait + 789 2   libmonobdwgc-2.0.dylib        0x000000010c64ddb0 mono_os_cond_timedwait + 80 3   libmonobdwgc-2.0.dylib        0x000000010c569ab6 worker_thread + 750 4   libmonobdwgc-2.0.dylib        0x000000010c60826d start_wrapper + 652 5   libmonobdwgc-2.0.dylib        0x000000010c679fc5 GC_inner_start_routine + 90 6   libmonobdwgc-2.0.dylib        0x000000010c679f5d GC_start_routine + 28 7   libsystem_pthread.dylib        0x00007fff5acf8661 _pthread_body + 340 8   libsystem_pthread.dylib        0x00007fff5acf850d _pthread_start + 377 9   libsystem_pthread.dylib        0x00007fff5acf7bf9 thread_start + 13 Thread 42:: Thread Pool Worker 0   libsystem_kernel.dylib        0x00007fff5ab30a16 __psynch_cvwait + 10 1   libsystem_pthread.dylib        0x00007fff5acf95c2 _pthread_cond_wait + 789 2   libmonobdwgc-2.0.dylib        0x000000010c64ddb0 mono_os_cond_timedwait + 80 3   libmonobdwgc-2.0.dylib        0x000000010c569ab6 worker_thread + 750 4   libmonobdwgc-2.0.dylib        0x000000010c60826d start_wrapper + 652 5   libmonobdwgc-2.0.dylib        0x000000010c679fc5 GC_inner_start_routine + 90 6   libmonobdwgc-2.0.dylib        0x000000010c679f5d GC_start_routine + 28 7   libsystem_pthread.dylib        0x00007fff5acf8661 _pthread_body + 340 8   libsystem_pthread.dylib        0x00007fff5acf850d _pthread_start + 377 9   libsystem_pthread.dylib        0x00007fff5acf7bf9 thread_start + 13 Thread 43:: tid_3434b 0   libsystem_kernel.dylib        0x00007fff5ab30a16 __psynch_cvwait + 10 1   libsystem_pthread.dylib        0x00007fff5acf95c2 _pthread_cond_wait + 789 2   libmonobdwgc-2.0.dylib        0x000000010c64ddb0 mono_os_cond_timedwait + 80 3   libmonobdwgc-2.0.dylib        0x000000010c65784e mono_thread_info_sleep + 668 4   libmonobdwgc-2.0.dylib        0x000000010c5693e0 monitor_thread + 163 5   libmonobdwgc-2.0.dylib        0x000000010c60826d start_wrapper + 652 6   libmonobdwgc-2.0.dylib        0x000000010c679fc5 GC_inner_start_routine + 90 7   libmonobdwgc-2.0.dylib        0x000000010c679f5d GC_start_routine + 28 8   libsystem_pthread.dylib        0x00007fff5acf8661 _pthread_body + 340 9   libsystem_pthread.dylib        0x00007fff5acf850d _pthread_start + 377 10  libsystem_pthread.dylib        0x00007fff5acf7bf9 thread_start + 13 Thread 7 crashed with X86 Thread State (64-bit):   rax: 0x0000000000000000  rbx: 0x000070000f3a8000  rcx: 0x000070000f3a7568  rdx: 0x0000000000000000   rdi: 0x0000000000011203  rsi: 0x0000000000000006  rbp: 0x000070000f3a75a0  rsp: 0x000070000f3a7568    r8: 0x00007fff934d9698   r9: 0x0000000000000040  r10: 0x0000000000000000  r11: 0x0000000000000206   r12: 0x0000000000011203  r13: 0x0000000000000000  r14: 0x0000000000000006  r15: 0x000000000000002d   rip: 0x00007fff5ab30b66  rfl: 0x0000000000000206  cr2: 0x000000010336b000    Logical CPU:     0 Error Code:      0x020000b8 Trap Number:     133 External Modification Summary:   Calls made by other processes targeting this process:     task_for_pid: 145     thread_create: 0     thread_set_state: 0   Calls made by this process:     task_for_pid: 0     thread_create: 0     thread_set_state: 0   Calls made by all processes on this machine:     task_for_pid: 67541     thread_create: 0     thread_set_state: 0 VM Region Summary: ReadOnly portion of Libraries: Total=442.9M resident=0K(0%) swapped_out_or_unallocated=442.9M(100%) Writable regions: Total=8.3G written=0K(0%) resident=0K(0%) swapped_out=0K(0%) unallocated=8.3G(100%)                                   VIRTUAL   REGION  REGION TYPE                        SIZE    COUNT (non-coalesced)  ===========                     =======  =======  .eac0                             1276K        2  Accelerate framework               128K        2  Activity Tracing                   256K        2  CG backing stores                114.2M        4  CG image                           104K       10  CoreAnimation                     2732K       11  CoreGraphics                         8K        2  CoreImage                           24K        3  CoreUI image data                 4056K       17  CoreUI image file                  180K        4  Foundation                           4K        2  IOKit                             7940K        2  Image IO                           276K        2  Kernel Alloc Once                    8K        2  MALLOC                             6.2G      700  MALLOC guard page                   48K       13  MALLOC_LARGE (reserved)           1280K        3         reserved VM address space (unallocated) Memory Tag 242                      12K        2  OpenGL GLSL                        384K        6  STACK GUARD                        344K       45  Stack                             37.9M       54  Stack Guard                       56.0M        7  VM_ALLOCATE                        2.0G     1383  VM_ALLOCATE (reserved)              68K        3         reserved VM address space (unallocated) __DATA                            30.0M      293  __FONT_DATA                          4K        2  __GLSLBUILTINS                    2588K        2  __LINKEDIT                       217.2M       27  __TEXT                           225.7M      285  __UNICODE                          560K        2  mapped file                      103.3M      294  shared memory                      640K       14  ===========                     =======  =======  TOTAL                              9.0G     3168  TOTAL, minus reserved VM space     9.0G     3168  Model: iMac18,3, BootROM IM183.0161.B00, 4 processors, Intel Core i5, 3,4 GHz, 8 GB, SMC 2.41f1 Graphics: Radeon Pro 570, Radeon Pro 570, PCIe Memory Module: BANK 0/DIMM0, 4 GB, DDR4, 2400 MHz, 0x802C, 0x344154463531323634485A2D3247334232202020 Memory Module: BANK 1/DIMM0, 4 GB, DDR4, 2400 MHz, 0x802C, 0x344154463531323634485A2D3247334232202020 AirPort: spairport_wireless_card_type_airport_extreme (0x14E4, 0x16F), Broadcom BCM43xx 1.0 (7.77.37.31.1a9) Bluetooth: Version 6.0.7f10, 3 services, 27 devices, 1 incoming serial ports Network Service: Wi-Fi, AirPort, en1 Serial ATA Device: APPLE HDD ST1000DM003, 1 TB USB Device: USB 3.0 Bus USB Device: Bluetooth USB Host Controller USB Device: FaceTime HD Camera (Built-in) USB Device: USB OPTICAL MOUSE USB Device: Keyboard Hub USB Device: Apple Keyboard Thunderbolt Bus: iMac, Apple Inc., 33.1
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