I've been trying to increase the limit of r_decals to be more than the default 2048, it allows me to change the value but when I test it in my local dedicated server it seems as if it's still limited at the default value. Could there be something I would have to change on the server to allow more decals? I've tried adding mp_decals 99999 in the server.cfg but that didn't seem to change anything unfortunately.
r_decals is a clientside value, you could technically force clients to set r_decals to a specific value using lua but that would be unethical since the value may be lowered due to performance reasons.
So far from what I am experiencing it won't go anywhere over the default or somewhere around 5000 even if I were to set it to something crazy like 9999999, I am starting to think it's limited by the source engine or something but I have nothing to confirm that, just speculating. So far I haven't had any issues hitting the max decals and I don't imagine it's really that much of an impact.
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