So Ive recently started making maps using hammer, and for whatever reason, whenever I load up a map, theres some wierd lighting bug where everything is just really really bright. Im not sure why, and this wasnt the case when I first started, but more recently (started yesterday.) Ive included a video of it. I have absolutly no idea what could be caosing it. Ive browsed the forums a bit, and all the threads Ive found have had something to do with bloom, and I know that my bloom is already off.
You have a leak in your map, by the sounds of it.
Also there's no video.
Also this is better suited in Level Design.
I dont think so, as this happens in maps that worked perfectly fine before, and without changing anything this started happening. also when looking through the compile process window, there's nothing about a leak anywhere.
Sorry, I think I hit the file size limit without realizing it. I will put in a link to it this time. 2018
Once again sorry, I'm new to this and wasn't sure where to post it.
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