• Kojima's Cancelled Masterpiece - Investigating Silent Hills (GVMERS)
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https://www.youtube.com/watch?v=_P7wHolvfH0
A full fledged horror by Kojima would be stuff of pure nightmares. I'm still gutted.
Kojima, Del Toro, and that Ito(?)'s combined work and experience would make for one hell of a fuckin game to see even, still immensely saddened that it went the way it went
I still have PT. I've cleared it a few times yet I still get instantly clammy and nervous whenever I play it. The fact that it's still relatively unpredictable makes it all the more terrifying. They had a diamond in the rough here and they thew it in a fire like charcoal
PT is so profound in so many ways. The playtime is maybe about an hour, give or take, and the entire game takes place in a hallway and bathroom. Yet somehow, between Del Toro and Kojima, the formula was nailed with damn near pinpoint precision to the point where knowing everything in the game doesn't get rid of the fear. Knowing answers to puzzles is supposed to take the pressure off, yet somehow the game just has such a raw energy behind it that it remains absolutely unsettling. To the point where everyone tried to do what they did for months after. Astounding. What a goddamn fuckin shame we'll never see what that product could've been.
The unfortunate outcome of Silent Hills was one of my biggest disappointments in the gaming industry in a very long time. Nothing about Konami's decisions in regards to it makes any sense at all, even from a financial point of view. That game would have been a fucking gold mine thanks to its name-sake, and its streaming value(AKA free marketing).
That's the worst part of it. Everything about this game just screamed hype and profit. Yes Kojima makes big budget games but all of his games have been profitable. It's like Jim Sterling says, they didn't just want to make money, they wanted to make all the money.
The demo was one of the best horror games in years. The fucking demo. Imagine cancelling a game where the mere demo was one of the best products you've put on in years.
I went to a community college for photography, and one afternoon when we were working I brought out the PS4 and a monitor, because I wanted to try the PT demo. An hour later, 15 people were hunched around the monitor, trying to figure the demo out, writing shit down, making auggestions, and exploring every possibility. It was such a fun time, and everyone was completely spellbound and immersed by it. We nearly managed to finish it on our own accord, but there was some cryptic detail we all missed that kept us from completing It's among the best game teasers ever released. Bear in mind, most people here were completely unintereated in gaming generally.
What frustrates me is that I'll never know why the title was pluralized. I need to know if there were two Silent Hills and metaphorical that title was
I'll never fucking forgive Konami for what they did to this game, absolute tragedy
Just be glad that Kojima is free now he very very well could make a spiritual successor to SH
The thing that really gets me about Silent Hills is it wasn't just cancelled, PT was removed from the store entirely. There's only a limited amount of installs around, on consoles that will eventually fail. As time goes on, it will become increasingly difficult for people to experience, and unless some way is figured out to get it off PS4 hard drives and running on other platforms, it will eventually disappear entirely. All that'll be left is memories and youtube videos that don't capture the unease and terror of playing it for yourself in a dark room.
If it's any consolation the horror in the concept trailer looked basically average. Oh look there's a bowling ball, but wait it's a boy's head with bugs in it! There are bugs on the walls! And creepy children's toys! https://www.youtube.com/watch?v=tVylTfkDP5c
The bouncy ball and child's head was pretty meh, but seeing that...thing sucking on that person's body and then crawling its way down the hall toward you was really cool. Same with the door slamming into the wall and creating a staircase. I'm also a sucker for that low/deep demonic voice.
There's probably still rips and shit for use on jailbroken PS4s, so it probably won't be forever lost, but sadly most people will never get to experience it themselves.
This is why I wasn't really as hype over the game as a lot of people where. Kojima is good at building hype for his games but rarely fully deliver on them, look at the marketing leading up to MGSV and then compare it to the final game. P.T. was fine and spooky but it didn't really capture the tone and style of Silent Hill and that trailer pretty much showed that the team didn't properly "get" Silent Hill. Silent Hill as a series was very surreal with it's horror, rarely was the creatures so overtly human like, if they where they would either be distorted to the point that they only barely resembled a human thus triggering that uncanny valley effect. Silent Hill 2&3 especially where really bizarre with their imagery, you rarely saw overt gore or traditionally shocking imagery like in that trailer, at best you would see a dead human in the background with their head either completely destroyed or covered up and it would be presented in a really mundane manner compared to the actual monsters. These concept music videos made by Team Silent during the time around Silent Hill 2 - 4 pretty much show of their vision perfectly, even the trip hop music used in the video was a style of music that was extensively used within the games too. https://www.youtube.com/watch?v=gbTBcG3e1bQ https://www.youtube.com/watch?v=j_WuZGtYbXo
There's been rips for a long time. I don't know if this technique still works but one of the ways you could still download it is if you already had the game tied to your account, you download the file to your PC and do something in your PS4's setting like changing the download server to a proxy which you make your PC's IP address
Yo is that fokin' Chico on the thumbnail?
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