• When City Planning in Cities Skylines creates a city in the sky
    14 replies, posted
https://www.youtube.com/watch?v=cQpP3HZvVtQ
Cities: Skylines' terrain editor is incredibly impressive. It has real fluid dynamics simulation for bodies of water, too. I've fucked up more than one city by forgetting that I was dumping all my sewage into an artificial lake and letting it overflow into my city proper.
Beautiful texture stretching
I like to power my hydroelectric dams with water from my sewage plants, so my city literally runs on shit.
I've done this before and I really dislike doing it, actually. I like a simulationist approach and I can't quite get over that doing so in real life would require more power in pumps than the dam would generate.
I actually use Cities Skylines as a map making tool for my Modern/Sci-fi Campaigns.
All of RT's Cities Skylines content is convincing me I need to get this at some point.
It's pretty much the best city builder out there now. Huge mod scene, great workshop support. Entire DLC package gets a bit pricy but even vanilla is very feature complete.
If you're feeling frisky cd keys for the dlc are pretty much half off on g2a but you absolutely gotta make sure you turn off that g2a shield crap. I just bought some stuff from there last night and they've gotten skeezy as fuck but you just gotta make sure you pay attention while checking out.
What about real fake roads? https://www.youtube.com/watch?v=WnAAx28HQaM
The only real downside is that with its road system, it doesn't like compact roads and such. So trying to make something like Tokyo or the like requires hand placing everything which is a bitch.
The Humble Store 75% off if you're interested, worth every penny.
Reminder that G2A are frauds who actively hurt devs and players and nobody should support them ever.
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