TL;DR: How do you get the mouse arrow on-screen without MakePopup()?
I do know how to use the function that isn't the question. If we take a look at how MakePopup() causes the player to behave it prevents them from moving. It forces the cursor to appear on the screen and the cursor is free moving. It also draws on top of whatever Panel it's currently on/VGUI element.
My question is how does it work? How would you replicate that behavior on a different element like a polygon (circle) for example? You could probably call the F3 key whenever the polygon is called but that's a bad alternative since people can change their keybindings.
Is there a way to mimic MakePopup()'s behavior? I'm sure I'm overthinking this but I just wanted clarification.
gui.EnableScreenClicker
That would explain why I couldn't find it. I was looking for Mouse and Cursor- thanks!
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