This applies to Quake Champions too, but I wish there was an option like in Quake Live where you could put the texture quality all the way to fucking "poor".
The "poor" setting meant 1x1 textures.
The video looks like you're playing in a silhouette world.
Reminds me of this:
https://www.youtube.com/watch?v=9wchQ-6pShk
at first i thought he was going to talk about a thing where all reflections are completely normal but diffuse lighting is gone, like in a source game when you set mat_diffuse to 0
(more people need to know about that command its so useful when i work with materials)
2:53 for footage.
Heh, almost like something out of a creepypasta. "I bought this Xbone X because it was so cheap, but when I took it home to play Doom, I loaded up Nightmare difficulty and nothing looked like it should've! Everything was all black and hellish! But when I woke up the next day I never saw it do that again..." What a lucky chance experience. Maybe Id will find this video and patch in an official version, like a difficulty past Nightmare called "Deep Nightmare" or something where it's all black and you're locked on the hardest difficulty.
But yeah, that moment where you get to the surface of Mars and it's just far more dark and grim than it already was, it really did give a feeling of "oh frig, this is something serious here". And the fact that he realized he had to use the Siphon Grenades as friggin' makeshift flares was such an awesome occurrence. I'd love to see what more people do with this "mode" if given the access.
But yeah, sounds like it was a busted install or even just a bad launch of the game if it fixed itself overnight; maybe the system ran an update check and saw that it was missing files or something. If it were a graphics chip issue, you'd think the problem would've persisted.
Really goes to show how well designed the enemies in Doom are. There were points in the video where even the silhouettes were barely readable against some of the atmospherics and I could still instantly read which demon was what.
This happened to me too actually.
I figured it was because I booted it when it said "ready to start" instead of waiting for the game to be fully downloaded.
It also must have corrupted something because it stopped downloading entirely after that. I had to undo the 20-30 gigs I had already downloaded, and start the download from scratch.
This needs to be a PC mod.
Had this happen to me when i ran Doom whilst at 98% downloaded and was like "woah this game looks super gritty and dark, I can barely see anything!" for the first 2 levels and some time in the arcade mode until I figured that I had to restart the console after it had actually finished downloading to load in the full game. I think you can realistically play the whole campaign with this bug if you don't restart, but coming from someone that had no idea of how doom was supposed to look i'm so glad I didn't end up doing that, It blew me away to play through those first 2 campaign levels actually played and looked after the fact.
It isn't entirely texture-less, is it? Looks like some decal got through.
Nonetheless, it's very cool and has got style. The lighting and fog really helped. Wish art direction like these isn't so exclusive to low budget games.
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