Greetings!
I am currently working on a small project that uses gmad.exe. I download an addon from a link retrieved with the Steam API (https://api.steampowered.com/ISteamRemoteStorage/GetPublishedFileDetails/v1/).
The links look like this: https://steamusercontent-a.akamaihd.net/ugc/2475178968642069875/41D31DF47D53DC6701E3D18D1D0846864D32C00E/
I can get the addon in question, the only problem is that when extracting with gmad.exe, an error occurs: "There was a problem parsing the file".
So I tried to redo the manipulation from my web browser, and by downloading it and extracting it manually, the same error occurs: "There was a problem parsing the file".
So I tried with an addon in my /addon/ folder of my Garry's mod game. Here, the error does not appear.... Strange, because I'm sure the addon downloads well since I tried the same manipulation with my browser.
I can't find any resources on the Internet that can help me... this is why I'm doing this post.
Could someone kind help me?
Thank you very much in advance,
Gabyfle.
PS: I actually code my project in Python, even if this is the Lua Developers section, I'm sure this is where I could get the best help.
probably the worst idea to post that python information on the very and, AND hidden...
so wait, youre trying to make a gmod addon, written in python?
I'm just doing an auto-updater based on Git for workshop addons.
auto updating what exacly?? the addons player have installed in gmod? they already get updated when you boot gmod..i dont get it
Users will be able to update their Workshop addon, with a repositery Git, with just one command, using this script.
TBH i dont think much people will use this. But its a idea
I don't do it because a lot of people will use it, I do it because I will use it.
Well i dont know much right now. But if you want we can add on Discord and figure it out there
I allow myself to bump this topic, because I haven't had any answers that could help me, and I still have this problem...
Thank you in advance for all those who can help me,
Gabyfle.
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