• Random Boss event with Rewards
    1 replies, posted
So i'm looking into creating a Boss event, that will randomly occur on the server. Now i'm not the greatest with Lua from scratch. So i was looking for something i could use for reference, but doesn't seem to be many leads for something like this. So i'm basically looking to create a randomly timed even, or something that can be toggled by an admin. Having the NPC spawn with "maxhealth = 5000" at a random map location for example. Once the NPC is killed the player to make the final blow receives "ply:addMoney (50000)" or Pointshop points for example. Is there a simple way to write something along these lines? or maybe a base i can use as recourse for this idea? Appreciate any help!
Here's sort of a basic framework for something you're talking about: Garry's Mod Boss Framework You'll probably want to build off of it to expand it to your uses. I'd say it's pretty well documented
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