I was wondering if it is possible to create custom hold-types for in-game use. I am looking to port some weapons from a game, but it needs its own hold-type to really be refined. If it is possible, where can I find the files such as the skeleton and etc?
Maybe try something with the WOS base? Mainly used for melee animations but I'm sure it can be used for any holdtype animations.
I'll give that a go
https://steamcommunity.com/sharedfiles/filedetails/?id=757604550
Bottom of the description gives some info on how it can be done, not that I understand it tho lol. Good luck!
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