• Rust not detecting GPU or CPU
    4 replies, posted
So my friend really wants to play rust with me however we are having a problem. He tries to play but his disk jumps all the way to 100% usage and 0% gpu and cpu usage. However, once in the game. Rust is only using .5 - 1% mb/s on the disk but it still says 100%. Here are his stats on the gpu and cpu GPU: Radeon RX 580 series CPU: Ryzen 5 1400 Any suggestions would be greatly appreciated.
But why is it "waiting" for the hard drive throughout our entire play session? And why is task manager showing the drive is running at 100% capacity when its only reading such small data?
The video literally explained why it is reading so little data while running at 100%. Think of it like a record player; in a perfect setting you place the head on the record and it plays the song from beginning to end clearly with no interruptions. Now take that same record, put different chunks of the song all over the record, then try and play the record. If you just stick the head on and try to play the song as normal you're going to get a bunch of random sound clips all over the place. So, you have to take the head and find each snippet on the record and start it from each in order to play the song in full. Even then though you're going to run into interruptions, as you need to reset the head, turn the disk, place the head back on the record and play again. That is essentially what a hard drive does, only much much faster. Data doesn't record on a hard drive nice and clean like a song does on a record, it is placed throughout the drive wherever unwritten space exists. As such, your drive is working very hard as it spins and moves the reader all over the drive picking up little chunks of data (the snippets of music) from the drive and puts them together to make whatever it is you're trying to do on screen. As such while it is working very hard it is only reading very small amounts of data at a time, hence your low read speeds. So of course your GPU and CPU aren't going to have any load, as the data must go from the hard drive to the RAM before it is processed by the GPU and CPU. If your hard drive is only feeding .1-.5mb of data a second to your RAM then its going to take a very long time for the information to compile to be processed. You can try defragmenting your hard drive. This basically takes the data that is all over your hard disk and rearranges it into a more organised data set which is easier for your disk to read. That may help, though it might not solve the issue completely as you really don't get too much of a say as to what data gets put where (so you can't say have all the rust data in one long string that is easy to read, only get it closer to one another to make it faster to read). The other option is to go buy a cheap SSD and install Rust onto that. SSD's do not fall victim to the literal physical limitations of a hard drive (you can only spin a piece of metal so fast before it can break). As such it has SIGNIFICANTLY higher read and write speeds over a standard HDD, which would solve the bottle neck you currently have.
get gtx 1070 and i7 4970k cpu
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