• func_seat doesn't exist?
    5 replies, posted
Hello! I would like to put in my script func to seat but i checked it and func_seat doesn't exist. Do you know name of this func? https://files.facepunch.com/forum/upload/318981/487bb332-54d5-4d49-a905-87e06383b67f/SHU_82yAGYK.png     local HitFuncs = {         ["func_button"] = true,         ["func_door"] = true,         ["func_door_rotating"] = true,         ["prop_door_rotating"] = true,         ["button_keypad"] = true,           ["Buttons"] = true,         ["class C_BaseEntity"] = true, --Clientside Buttons ...
https://wiki.garrysmod.com/page/Player/GetEyeTrace Example 1
This example doesn't work. Trust me, I tested it on client and server. Ok sorry, but it's another topic, the last my post is solved.
Pretty sure chairs are classed as vehicles
Chairs where u can sit are classed as vehicle.. for example: AddVehicle( { Name = "Airboat", Model = "models/airboat.mdl", Class = "prop_vehicle_airboat", Category = Category, Author = "VALVe", Information = "Airboat from Half-Life 2", KeyValues = { vehiclescript = "scripts/vehicles/airboat.txt" } }, "Airboat" ) AddVehicle( { Name = "Pod", Model = "models/vehicles/prisoner_pod_inner.mdl", Class = "prop_vehicle_prisoner_pod", Category = Category, Author = "VALVe", Information = "The Prisoner Pod", KeyValues = { vehiclescript = "scripts/vehicles/prisoner_pod.txt", limitview = "0" } AddVehicle( { Name = "Office Chair", Model = "models/nova/chair_office01.mdl", Class = "prop_vehicle_prisoner_pod", Category = Category, Author = "VALVe", Information = "A Small Office Chair", KeyValues = { vehiclescript = "scripts/vehicles/prisoner_pod.txt", limitview = "0" }, Members = { HandleAnimation = HandleRollercoasterAnimation, } }, "Chair_Office1" ) As you can see the chairs are classed as prop_vehicle_prisoner_pod just try this..
Ok thanks for reply! Its work!
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