brush 2: floatplane: bad normal
side 3
texture: gm_construct/grass
Description:
One of your brushes has a face with a bad normal (a 'normal' is a orientation of a texture on a face).
Solution:
First
see if the problemchecker in Hammer (alt+p) can find and fix it. If it
can't, find the brush and fix it manually (usually it's best to delete
it and start all over) or select the brush and "align to face" it in the
texture-tool. You can find the brush using view -> go to brush ( 2
). The specific brushside will have the gm_construct/grass-texture,
though that may be multiple sides
Taken directly from Interlopers.net
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