• Telltale hit with class-action lawsuit for breaking labor laws
    46 replies, posted
https://www.polygon.com/platform/amp/2018/9/25/17901106/telltale-layoffs-lawsuit-warn-act?__twitter_impression=true
Definitely saw this coming. Man, what a shitshow...
Rather than pay fines, a company must give affected employees back pay and benefits for each day of violation. Roberts’ complaint says Telltale gave no advance notice of the cuts, which would mean that Telltale would have to give each of the 275 employees salary and benefits for a full 60 days following their termination, if the plaintiffs win the lawsuit. Holy fucking hell, this is gonna be expensive. And totally deserved.
My only question is, where is telltale going to get the money?
They still have assets they can sell.
Bankruptcy auctions? The idea of their devkits with the unfinished games getting into the wild would cause a stir.
maybe from some of the "multiple potential partners" that are helping them finish TWDS4 after declaring it canceled
Maybe they can ask netflix since that seems to be the thing they are worried about.
I'd say it's some precision karma for the chucklefucks in charge, but at this point I don't know if a victory would even help the 200+ devs tossed out into the wild waves of competitive California game development.
According to some arm chair law experts on reddit, they may be able to get the case dismissed because of a loop hole.
ya, no, this is a class action lawsuit, following the law to a T is the executive branch's job, not the judicial.
Sell Sam and Max to DOTNOD or someone who'll actually make the fucking game thanks.
Console devkits would most likely go straight back to Sony/Microsoft/Nintendo or publishers. As companies don't buy devkits, but merely rent them. If every game company that goes bankrupt sells their devkits, you would probably be seeing a lot more on the market.
That's not how licensing or proprietary tech/software works.
You seriously want dontnod to write a comedy game? https://www.youtube.com/watch?v=Q6CWBqN8sLI Yeah, no.
it could turn out well as long as they get good writers, or at least writers who wont write some cringy ass shit with Sam n Max chars
"It could be a good game as long as they get good people to make the game." I think that kind of excludes the advantage of giving it to any particular studio.
sam and max isnt a game like tellgame games have become or what life is strange is though, theyre basically the old lucas arts games and are the older definition of what a "point and click" was, not what it is today. telltale games/life is strange hardly has any puzzling elements to them which is a pretty big staple of sam and max so if theyre incapable of doing that i wouldnt want dontnod owning sam and max.
I'd prefer a company who can write things thanks. Sam and Max is all about the writing, and it's got a spirit like nothing else. Pardon my cynicism if i don't trust the brain trust behind this masterpiece.
Yet you're willing to trust a half hour meme video to tell you about the writing quality of a 5 episode story.
Seeing that it only gets worse from that point onwards I'd say it's pretty apt.
someone who i had previously trusted endorsed life is strange and convinced me to watch one of those playthrough/"the movie" videos of it in lieu of playing the game. Somehow it rapidly goes downhill from there, and by that point it already reeked of a pretentious starbucks dweller thinking referencing things they think are sophisticated makes their story smart and therefore good. That "hella cash" scene just so perfectly sums it all up in an obvious upper middle class teenaged girl talking like what a 40 year old hipster thinks cool and tough people sound like. I watched halfway through the game, and can't remember anything about it besides mild disgust with stuff like that. It's well animated, the art direction and actual technical aspects are quite good, but i'd expect better writing out of a fan fiction. Fuck that game. Oh and Ross Scott is great, you will hold your heathen tounge.
i played it myself and when the main characters are just super stereotypical hipsters to the point where it might as well be a joke portrayal of such a cliche and the writing is full of outdated lingo and memes, i cant really have much faith in them doing sam and max any justice. and like i had said, sam and max isnt just a go from room to room, look at objects and speak to people with a QTE here and there to progress the story it has difficult puzzles in it too. im sure dontnod wouldnt have any of that if they were to make a sam and max game, and if they did it would be sub-par puzzles that would just amount to "shove square shaped block into square shaped hole" tier
easy solution: DOTNOD hires all of these now laid off workers, buys up the IPs at the inevitable company auction, and gets to work they get the writing staff and skills of the Telltale development crew with the money and good work environment of DOTNOD
Is this post a joke or do you actually believe that a relatively small studio like that has the money to hire both a bunch of new staff and also buy a bunch of IPs.
Highly doubt Dontnod would be interested in Telltale 's IPs. They value coming up with their own stories a lot, everyone in the studio contributes to the world. Theyve only made original stories for now, no adaption of existing to video games like most of Telltale's games (which must be hell to license in the first place). And they make games like Vampyr/Remember Me as well, not just Telltale style games. Who knows what their next game will be after Life is Strange 2.
That's actually a great line because it tells you just how much of a fucking dweeb Max is. As someone who's played a lot of really bad adventure games, LiS, despite sucking dick in its final act, was a breath of fresh air, character-wise, because even if the dialogue was inauthentic to actual teenagers, it was very flavorful and personality-driven.
I think LiS kinda suffered because they tried to give Max as little character as possible so the player could impress themselves upon her. Which I don't think really worked in the end.
When the fuck did cap and cheese become a bad thing? Do you really not see that it was a shit joke on purpose? What is wrong with people these days?
AMC, Smilegate Backed Out of Funding Talks With Telltale Day Bef.. Posting this here as it's the more active thread of the two. Two funding deals fell through a day before the closing. Meaning the executives ran on zero money and relied on theses deals to keep the studio alive any further. Criminaly awful management.
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