• Umbrella Corps models.
    3 replies, posted
Now, I know that this game sucked fat sweaty ass, but it's got some decent looking assets in it I've been trying to figure out for a while now how to export. The game itself runs on the unity engine, but using the unity asset extractor gives me file types that I have no idea what to do with. So my question is this: how can I export stuff from this unity game in a format that 3DS Max can read? Please help me, I spent all of $1 on this. I don't want it to go to waste.
I remember someone from xnalara mentioned that use Unity Studio to extract the models from that game. (since you can extract them as fbx)
Yes, it works fine with Unity Studio. Tho it might require some cleaning, tools gets all lods in one fbx iirc.
In that case, I'll give it a shot. Thanks for the replies, guys.
Sorry, you need to Log In to post a reply to this thread.