• Ted Peterson Interview | Designer & Writer on TES: Arena to Oblivion
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Ted Peterson is one of the founding creators of The Elder Scrolls. He was essential to the design of Arena and Daggerfall, and wrote nearly 200,000 words of in-game books alone all the way up to Oblivion. I hope you enjoy this interview where we discuss Ted's start in the industry, his involvement in The Elder Scrolls, and what he's been up to since. This review is 3 hours and 27 minutes long and goes from Bethesda's Terminator games to the present. Check the topic timestamps below. https://www.youtube.com/watch?v=ZzjvWQCND54 Timestamps 1:22 - What was your role at Bethesda? 3:18 - Terminator Rampage 5:17 - Delta V 7:32 - Ultima Underworld 10:37 - The sense of power / danger in Daggerfall 12:41 - Any other classic games that inspired you? 14:51 - Daggerfall's character creation, story and vampires 15:51 - Vampire: The Masquerade 18:00 - Tabletop RPGs and what makes them unique 23:43 - What are TES’s story influences? 27:52 - Intrigue, factions and politics in Daggerfall 31:18 - Reactions to Arena influenced Daggerfall's changes 34:01 - Daggerfall & Arena FMV actors 38:40 - Did The Elder Scrolls change the trend of popular RPGs? 41:38 - Wizardry 43:45 - Arena and Daggerfall were "casual" games 46:03 - D&D’s complex rules 48:13 - Game of the Year award 49:09 - Arena was going to be a party-based RPG 52:42 - The origin of Sheogorath 59:08 - Challenges in worldbuilding 1:05:27 - Tamriel nations, puns and creation 1:07:45 - How did tabletop RPGs influence TES? 1:09:35 - Camoran Usurper 1:10:58 - How the original games inspire ESO 1:12:52 - Daggerfall’s ratings controversy 1:15:13 - Randomly generated quests 1:19:32 - Are graphics impeding innovation in game design? 1:22:55 - The uncanny valley 1:26:23 - Preserving old games 1:28:26 - Cult classics 1:33:46 - Movies as games, games as movies 1:36:16 - Studio interference 1:37:47 - Daggerfall’s huge dungeons 1:44:18 - The FMV bubble 1:45:55 - Good FMV games 1:50:54 - Cut features in TES games 1:52:37 - Relationships, starting families in RPGs 1:55:29 - Fable series 1:57:25 - How would you evolve character creation and progression? 2:00:00 - Was it ever a goal to make pacifist playthroughs possible? 2:03:13 - Why did you leave Bethesda? 2:05:11 - Working for Activision, ZORK, Savage Entertainment 2:10:56 - Might & Magic, rebooting a franchise 2:12:25 - GoldenEye: Rogue Agent 2:13:17 - Star Trek games 2:14:26 - Troika Games and Vampire: The Masquerade - Bloodlines 2:17:52 - James Bond 2:22:08 - What are you up to now? 2:24:46 - New game written by Ted Peterson 2:26:24 - Michael Kirkbride’s writing 2:32:57 - How Bethesda’s forums inspired TES lore 2:38:20 - Thoughts on post-Peterson Sheogorath 2:40:06 - Akavir 2:43:04 - Do you have a favorite faction or race? 2:46:11 - Who wrote the Lusty Argonian Maid? 2:48:10 - The Dwemer 2:51:07 - What was your favorite quest or lore snippet? 2:52:39 - The most surprising way you saw your writing resurface 2:54:46 - How TES’s story has evolved 2:58:21 - Thoughts on Skyrim 3:02:29 - The ideal Elder Scrolls game 3:05:43 - What is your favorite role in game development? 3:10:55 - Are you still working on games today? 3:12:58 - What would your dream game be? 3:20:51 - Troubling trends in the game industry 3:25:13 - Anything else you'd like to share?
golly i wonder why noclip failed to interview him or Christopher Weaver on their 'comprehensive retrospective' :maximumeyeroll:
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