• DTextEntry dont work on this Panel
    2 replies, posted
Hey dear community, im currently working on a Panel function but i have a issue. my dtextentry dont work its white and im not able to write some text in it.. i use makepopup and te keyboardinput is allowed cuz i want that i can close the menu with the samekey i opened it.. here the panel code. idk why i cannot type something into the textentryfield net.Receive("Funk_OpenMenu", function() if( !MainFunkMenu ) then MainFunkMenu = vgui.Create( "funkmenu_main" ) MainFunkMenu:SetVisible( false ) end if( MainFunkMenu.x == -MainFunkMenu:GetWide() ) then MainFunkMenu:MoveTo( ScrW()/2 - MainFunkMenu:GetWide()/2, ScrH()/2 - MainFunkMenu:GetTall()/2, .1, 0, .5 ) MainFunkMenu:Show() gui.EnableScreenClicker( true ) else MainFunkMenu:MoveTo( -MainFunkMenu:GetWide(),ScrH()/2 - MainFunkMenu:GetTall()/2, .1, 0, .5 ) MainFunkMenu:NewAnimation( 0, .1, .5, function() MainFunkMenu:Hide() end) gui.EnableScreenClicker( false ) end end) --PANELREGISTERPART local PANEL = { Init = function(self) self:SetSize(600,300) self:Center() --self:SetTitle("") local x,y = self:GetSize() self:SetPos ( - x, ScrH()/2 - y/2 ) self:MakePopup() self:SetKeyboardInputEnabled() local button = vgui.Create( "DButton", self) button:SetFont( "MyFont" ) button:SetText( "Close" ) button:SetSize( 50, 30 ) button:SetPos( x - 50, -3 ) function button:Paint( w, h ) if(button:IsDown() ) then button:SetColor( Color ( 150, 255, 150 ) ) elseif( button:IsHovered() ) then button:SetColor( Color( 200, 255, 200 ) )     else button:SetColor( Color( 100, 100, 100 ) ) end end button.DoClick = function() MainFunkMenu:MoveTo( -MainFunkMenu:GetWide(),ScrH()/2 - MainFunkMenu:GetTall()/2, .1, 0, .5 ) MainFunkMenu:NewAnimation( 0, .1, .5, function() MainFunkMenu:Hide() end) gui.EnableScreenClicker( false ) end local list_view = vgui.Create("DComboBox") list_view:SetParent(self) list_view:SetPos(25, 100) list_view:SetSize(200, 25) list_view:SetValue( "Name" ) list_view.OnSelect = function( panel, index, value ) PlayerName = value end for k,v in pairs(player.GetAll()) do local line = list_view:AddChoice(v:Nick())                end local jedirat = list_view:AddChoice("Jedi Rat") local basis = list_view:AddChoice("Basis") local venator = list_view:AddChoice("Venator") local coruscant = list_view:AddChoice("Coruscant") local TextEntry = vgui.Create( "DTextEntry", self ) -- create the form as a child of frame TextEntry:SetPos( 300, 100 ) TextEntry:SetSize( 200, 25 ) TextEntry:SetText( "123" ) TextEntry:SetEditable(true) TextEntry.MaxChars = 100 TextEntry:SetVisible(true) TextEntry.OnTextChanged = function(self) local txt = self:GetValue() local amt = string.len(txt) if amt > self.MaxChars then self:SetText(self.OldText) self:SetValue(self.OldText) else self.OldText = txt end end TextEntry.OnEnter = function( self ) PlayerMessage = self:GetValue() if PlayerName == nil then  LocalPlayer():ChatPrint( "Du hast keinen Spieler ausgewählt" ) return --self:Remove() end if (UnknownMessage == 1) then LocalPlayer():ConCommand("say /vfunk ".."*"..LocalPlayer():Nick().." an " .. PlayerName.. "* " ..PlayerMessage ) else LocalPlayer():ConCommand("say /funk ".."*"..LocalPlayer():Nick().." an " .. PlayerName.. "* " ..PlayerMessage ) end --self:Remove() end local LCheckBox = vgui.Create("DCheckBox", self) LCheckBox:SetSize(24,24) LCheckBox:SetPos( 415, 240 ) LCheckBox:SetValue( UnknownMessage ) LCheckBox.OnChange = function(self) if ( self:GetChecked() ) then UnknownMessage = 1 else UnknownMessage = 0 end end end, Paint = function( self, w, h ) surface.SetDrawColor(FunkConfig.Colors.Orange) surface.DrawRect(0,0,w,30) surface.SetDrawColor(FunkConfig.Colors.LightBlack) surface.DrawRect(0,30,w,h-30) draw.SimpleText("Funk Menü","Landung_Font_1",5,3,FunkConfig.Colors.White,TEXT_ALIGN_LEFT) draw.RoundedBox(4,w/2-150,h-50-25,325-25,50,FunkConfig.Colors.Orange) draw.RoundedBox(4,w/2-150+2,h-50-25+2,325-4-25,50-4,FunkConfig.Colors.LightBlack2) draw.SimpleText("Nachricht an:","Landung_Font_3",90,50,FunkConfig.Colors.White,TEXT_ALIGN_CENTER) draw.SimpleText("Nachricht:","Landung_Font_3",350,50,FunkConfig.Colors.White,TEXT_ALIGN_CENTER) draw.SimpleText("Drücke Enter um deine Nachricht abzusenden:","Landung_Font_3",300,150,FunkConfig.Colors.White,TEXT_ALIGN_CENTER) draw.SimpleText("Verschlüsselte Nachricht?","Landung_Font_3",w/2-10,240,FunkConfig.Colors.White,TEXT_ALIGN_CENTER) end } vgui.Register( "funkmenu_main", PANEL)
You need to make your panel base EditablePanel.
changed now but if i use makepopup i cannot close the panel with makepopup did i need to work with onfocus?
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