• gta v importing to blender
    4 replies, posted
Hello! i have ydd and ydt files, i cant find how to import them into blende tho. would love it if one of you could throw the plugin here or something! thanks!
using zmodeler3 is the only way to extract gta v models that i know of
i have the files i want to put in blender (the gta files) i made them a dff so i can import them but when i import i dont get the tex, any way you know how i can get the tex?
OpenIV has texture extraction for pretty much every type of model iirc
Use OpenIV to get the .odd, use the GIMS Evo script to import them to 3DS Max 2012/2016, then save as OBJ, import to blender
Sorry, you need to Log In to post a reply to this thread.