I´m currently trying to add a camo material into Gmod to use them with the submaterial tool, I made a new folder with the name of the camo inside the "Materials" folder of Gmod, converted the jpg texture to vtf and created a vmt file that looks like this:
----------------------------------------------------------
"LightmappedGeneric"
{
"$basetexture" "ANCamo\ANCamo"
}
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both the vmt and the vtf are inside the same folder.
The texture appears in the extended spawn menu but it doesn´t select it, any solution for this?
use:
"VertexLitGeneric"
instead of
"LightmappedGeneric"
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