• SetViewOffset help
    1 replies, posted
Hello! So I've been checking absolutely everywhere, and I can't find anything that I can use at all. I want to set a DarkRP job's camera to about 50% of the default height. I've tried using PlayerSpawn = function(ply) ply:SetViewOffset(Vector(0,0,50)) end With no luck. Here's the full job setup: TEAM_K9 = DarkRP.createJob("K9 Unit", {     color = Color(255, 255, 0, 255),     model = "models/pierce/police_k9.mdl",     description = [[Be a good boy.]],     weapons = {"weaponchecker","weapon_pet"},     command = "k9unit",     max = 3,     salary = 100,     admin = 0,     vote = true,     hasLicense = false,     candemote = false,     category = "Special Forces",         PlayerSpawn == function(ply)if(ply:Team() == TEAM_K9) then         ply:SetMaxHealth(50)         ply:SetHealth(50)         ply:SetArmor(50)         ply:SetRunSpeed(450)         ply:SetWalkSpeed(250) end end }) I'm not super experienced with LUA in general, so I would greatly appreciate any help I could get! Thanks! uI've tried
Have you tried ply:SetCurrentOffset()?
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