For the past few weeks, my game has been crashing nonstop. I've been playing for months on this PC and had no issues previously. I've seen some recent complaints about this, but it's not widespread, so I'm guessing it's certain hardware/configurations/etc.
I can start the game and load in just fine, but it will almost always crash within 5 minutes or so (sometimes immediately). No action in particular seems to trigger it. Half the time it's like the screen just locks up, but I'm still technically in the game until I close it. The other half it just straight up crashes.
The output log shows this error:
d3d11: failed to create staging 2D texture w=46 h=45 d3dfmt=2 [887a0005]
d3d11: failed to create buffer
d3d11: attempt to lock null buffer
I found a discussion about this here, along with a possible solution:
https://forum.unity.com/threads/d3d11-failed-to-create-2d-texture.392286/
As well as here:
https://forum.unity.com/threads/d3d11-failed-to-create-buffer.496225/
Though, this seems like something that would need to be fixed by the devs.
All drivers are up to date, all Windows updates installed, tried a full format and re-install, etc. No other games or programs are crashing.I sent this to FP support as well already and attached the full log, so hopefully that gets looked at. If someone could help me out with this, I would really appreciate it!
Specs:
EVGA 1080 Ti, i7-8700K, 32 GB RAM
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