Tried everything I could find including the video below, Still nothing work, if you have any fixes please tell me
https://www.youtube.com/watch?annotation_id=annotation_3112946565&feature=iv&src_vid=vYyTOEkVF6A&v=vYyTOEkVF6A#t=3m49s
Double-check your material paths. I recommend to drag your model onto this MDLTextureInfo.exe and it will you real paths. If it wouldnt work, post your .mdl file and your .vmt file.
https://cdn.discordapp.com/attachments/495825290162077707/505856400501506068/unknown.png
I checked with MDLTextureInfo but it didn't tell me anything, here is my battering_ram.vmt and BatteringRam.mdl
Pffff ofcource it doesnt works.
WRONG
"VertexLitGeneric"
{ "$basetexture" "battering_ram" }
GOOD
"VertexLitGeneric"
{ "$basetexture" "vespucci/battering_ram" }
Thanks ;) IT WORKED! my scale is a little off so i need to recompile the qc, but thanks man i really really appreciate it
https://files.facepunch.com/forum/upload/340705/68b22ddb-757d-45f7-b2d8-63fb5d697786/20181028092014_1.jpg
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