• Super Smash Bros. General v16: Everyone is STICKERS!
    999 replies, posted
https://files.facepunch.com/forum/upload/198768/a7ad6746-a19d-4b14-a5c3-a6aa949a94fe/smashmegathread.png Super Smash Bros. is a popular crossover platform-fighting game series produced and published by Nintendo. Directed by Kirby creator Masahiro Sakurai, SSB brings together various Nintendo series and pits them against each other in an all-star battle. The gameplay of the Super Smash Bros. series is unique. None of the characters have health bars, for one thing. Rather, they all have a damage gauge. When a character is attacked, their damage gauge increases, which in turn makes them weaker and easier to knock off the stage. Falling off of the stage results in a KO. Another unique aspect of SSB is that, unlike most fighting games, characters' movesets are very simplistic. Each character has their own set of ground and aerial attacks, which can be directed with the control stick. Tapping the control stick in one direction and holding the attack button charges up a smash attack, which is quite useful for knocking opponents off the stage. Characters also have four special moves, which can be activated by pressing the special move button and holding the control stick up, sideways, down, or leaving it neutral. If you've never played a smash brothers game, but are thinking about it, then now is the best time too! There are so many resources available on how to play each game and with the growing popularity of platform fighters, there's a bunch of games in the same style as Smash, such as Rivals of Aether, Icons, and many more. https://files.facepunch.com/forum/upload/185183/cfa8b153-cc25-4a0b-aa04-7876d3442aad/grafik.png https://files.facepunch.com/forum/upload/198768/97a50bba-8007-49ef-a5db-63ee5948fed1/ssb64.png Super Smash Bros. (Nintendo All-Star! Dairantō Smash Brothers) Platform: Nintendo 64, Virtual Console (Wii) Original release date: JP: January 21st, 1999 NA: April 26th, 1999 EU: November 12th, 1999 The game from 1999 that started it all. Released on the Nintendo 64, Super Smash Bros is often overlooked today, but on its release proved wildly popular. Most people play the American NTSC version (due to bugs that are in the game, higher frame rate, consistency across regions), it's well worth playing it for a different experience to the other Smash Brothers. One of the key differences is the abundance of 0 - death combos. You can be carried across from one side of the stage all the way to the other in a single string, it's nuts. However, due to a smaller roster of 12 players, every character is mostly viable. This means you can play, have fun and not worry too much about the intricacies of the game when you play casually. Read more about getting into Smash 64 https://files.facepunch.com/forum/upload/198768/9ce79dab-1ad3-466f-9bb4-126ac86969d0/melee.png Super Smash Bros. Melee (Dairantō Smash Brothers DX) Platform: Nintendo GameCube Release date: JP: November 21st, 2001 NA: December 3rd, 2001 EU: May 24th, 2002 AU: May 31st, 2002 The most well known of the series, Melee has established itself with a huge competitive community even after 14 years since its release, featuring at huge FGC events such as EVO. That's not just why people play it though, they play it because it's an incredibly fun, technical game. Nothing is quite like landing rests against your friends, or performing a Falcon Punch to Knee for the first time against a CPU. Melee has 26 playable characters, so you will always be able to find someone to suit your play style. If you don't want to play against people, there are numerous single player modes. In adventure mode, you'll be taking your character through various game franchise scenarios to kill a demonic hand. You can also perform in "events" of increasing difficulty, and collect some trophies along the way. Read more about the technical side of Melee : Warning huge fucking document Otherwise, just watch some games and practice it. This year there has been a huge number of tournaments, and most evenings there is a meetup playing live on Twitch. It can seem tricky at first, but after a few practice sessions of movement and getting used to the controls, you'll be triple wave shinning into rest into knee in no time. https://files.facepunch.com/forum/upload/198768/c491d85a-8f53-4e86-aa35-51f144e74211/brawl.png Super Smash Bros. Brawl (Dairantō Smash Brothers X) Platform: Wii Release date: JP: January 31st, 2008 NA: March 9th, 2008 EU: June 26th, 2008 AU: June 27th, 2008 Brawl is the third entry to the series, and perhaps the most controversial of the games. It features a strong single player campaign, a huge amount of content and several now fan-favourite new characters. It was also the first of the series to feature online play, although the quality of this online was debatable. Brawl these days is mostly unplayed competitively, due to the slower gameplay. However despite this, the strong singleplayer experience makes the game still worth playing today. There is also Project M, a comprehensive mod for Brawl which makes the gameplay more in-line with Melee's gameplay, as well as offering a ton of brand new custom content for levels, characters and more. It brings back gameplay features such as wave dashing, quick movement and large ad-hoc combos across the stage. It is considered by many to be the definitive version of Smash, however it has had a lack of support from Nintendo and Tournaments, and as such has a small (but dedicated) community. https://files.facepunch.com/forum/upload/198768/ba387b01-7199-4735-9f98-7fcd32cd4f89/sm4sh.png Super Smash Bros. for Nintendo 3DS / Wii U (Dairantō Smash Brothers for Nintendo 3DS / Wii U) Platform: Nintendo 3DS, Wii U Release date: JP: September 13th, 2014 (3DS) / December 6th, 2014 (Wii U) NA: October 3rd, 2014 (3DS) / November 21st, 2014 (Wii U) EU: October 3rd, 2014 (3DS) / November 28th, 2014 (Wii U) AU: October 4th, 2014 (3DS) / November 29th, 2014 (Wii U) The latest installment of the Smash Bros series, Super Smash Bros. for Wii U and 3DS was released over a year ago. It is characterised by having the easiest gameplay to get into, with buffered controls and fluid movement. This means it is much more accessible to the wider audience. While the gameplay is not as fast as that of Melee,it definitely is a lot of fun to play, since many issues that Brawl had were fixed and it having a faster gamespeed than its predecessor. Counting every character, including DLC, Smash 4 has 58 different playable characters and a plethora of stages to play on. Of course it still has classic and all-star mode like the previous titles did as single player content, with a few added modes such as Smash Run, Smash Tour, or Master/Crazy Orders, but it lost adventure mode, which has been around since melee. But even with some content being cut, it still has an overwhelming amount of new additions that make the game amazingly fun to play. https://files.facepunch.com/forum/upload/198768/a3327e83-16ec-4e30-ba49-e4506833db54/ultimate.png Super Smash Bros. Ultimate (Dairantō Smash Brothers SPECIAL) Platform: Nintendo Switch Projected release date (WW): December 7th, 2018 On June 12th 2018, Super Smash Bros. Ultimate has finally been officially shown for the Nintendo Switch, said to be released on December 7th, 2018. The subtitle Ultimate is no joke, as they decided to include every single character that has ever been in a Smash game, including fan-favourites such as Snake, Cloud, and even Pichu - but returning characters aren't the only highlight here. Aside from Inklings, who have already been teased back in March, they are making the dream real - Ridley. The gameplay has been shown at the Nintendo Treehouse at E3 2018, with many players being impressed with the newly introduced and re-introduced mechanics, and the game is sure to have a bright future with the abundance of content it will offer. The official abbreviation is Ultimate. Anyone who calls it "SmUsh" shall be punched. https://files.facepunch.com/forum/upload/185183/b1753893-d29e-419c-82d8-0adb78ae1761/grafik.png EVERYONE IS HERE! https://puu.sh/AEtES/a272a63668.png https://files.facepunch.com/forum/upload/185183/b0a4ac5a-e522-4f16-8437-ff8ae67f883d/grafik.png The Official Site - Take a looksie at all the characters, DLC and spoil yourself the unlockable characters. Anthers Ladder - This is the perfect place to practice any of the Smash games online. With a (sometimes) helpful chat, and always plenty of people around in most regions for either Ranked or Friendly matches, you're assured games in netplay here. By far the best way to improve your skills. Smashcords - Join a bunch of Discord servers dedicated to any Smash character in the entire series. Smashboards - Website with a huge amount of data, guides and information on all Smash Bros games. Smash.gg - Find upcoming tournaments. Don't worry about being good, there will always be people to play and friendly setups for you to practice on with other real humans. Liquidpedia - Want to know who won that tournament 7 years ago? This is a safe bet of where you could find out that information. SmashWiki - Like looking up stuff on Wikipedia for your essay that's due tomorrow? You can do the same in here, but chances are you're not supposed to write an essay on the history behind DK's fourth alt skin. Smash Bros Thread v5 - Read a bunch of nerds complain about Sakurai Smashpunch Steam Group - Join this group to be part of the cool kids club! 3DS Friend Codes (Smash Bros. Version) - Connect with your Facepunch pals on your 3DS! Wii U IDs (Smash Bros. Version) - Connect with your Facepunch pals on your Wii U! Nintendo Facepunch Discord Server - Smash Switch may not be out yet, but you can still join this server. https://files.facepunch.com/forum/upload/185183/f8aa51bd-b0df-41c9-bad1-c52be56e76d8/grafik.png Netplay Guide https://www.youtube.com/channel/UCMo0JzwgHCZ435K9BAAi8Rg https://www.youtube.com/channel/UCeCEq4Sz1nNK4wn3Z4Ozk2w https://www.youtube.com/user/mysmashcorner
My day is ruined and my disappointment is immeasurable.
The characters and Land of Light were the only things I cared about in this direct. People are going to hate him, but I think Piranha Plant is great.
Based madman Sakurai reveal plant as playable. Holy shit, I’m genuinely excited.
eat plant
*Comment about how my favorite character isn't in the game therefore the direct was shit*
I mean. The Grinch leak was fake. And Insiders only really got Incineroar right. That makes most of what Verge said wrong. So everyone loses?
https://twitter.com/AerospaceCowboy/status/1057999240532840450
https://files.facepunch.com/forum/upload/57873/4e4b967a-90a8-4471-a5a1-4ff573412697/image.png Land of Light
Christening the thread I guess... https://files.facepunch.com/forum/upload/1822/7d97d502-548a-4ad9-a377-6af829bdeaa3/image.png
Incineroar looks incredibly pettable
https://www.youtube.com/watch?v=WShCN-AYHqA Mr. Star I don't feel so good...
https://media.discordapp.net/attachments/507555531691524107/507572984454840350/Dq7R_EwUwAEAM2X.png?width=567&height=560
Bad title, doesn't say anything about Piranha Plant.
Also @VinLAURiA just use the updated OP from last thread.
Good
Sakurai must really hate Waluigi or something.
https://files.facepunch.com/forum/upload/1822/a6384945-2365-4fc2-9ee1-8867b4e95afb/image.png
Super Smash Bros.™ Ultimate for the Nintendo Switch™ home gaming.. Piranha Plant is stated to be separate from the Fighter Pass.
its too early to be this drunk.
i hope we get goomba in smash 6
I CAN'T WAIT FOR THE BARA PORN OF INCINEROAR AND THE PIRANHA PLANT
https://www.youtube.com/watch?v=stCMNUCfUAk
i think it's more likely we'll get Coin, from Super Mario Bros. Coin has Cashed In!
https://www.youtube.com/watch?v=17KmNrG9pE4
I see you are a man of culture as well.
I'm happy the piranha plant is a bonus independent of the confirmed 5 DLC fighters, hopefully there're some good characters and stages in there I know the grinch leak was too good to be true 100% but I hope they put in some of the characters from there
I was saying on the other thread (but my post was too late), I think the reason Sakurai made such a low key character choice such as Piranha Plant for pre-order DLC is because he didn't want people to be angry by making a more wanted/popular character as DLC instead. Like, imagine how livid people would be if Isaac/Skull Kid/Banjo were in the game but only as a pre-order DLC bonus.
They've said its independent of the confirmed.
The last revealed fighter was Isabelle. Then a month. An entire month of silence. And the last character reveals were an echo, ANOTHER Pokemon, and a generic Mario enemy. THEN he spent TEN MINUTES going over OPTIONS. This is the worst possible way to end a hype cycle I've ever seen.
Sorry, you need to Log In to post a reply to this thread.