• Star Wars Model Links Thread .V5 "Hive of scum and villainy"
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Previous Threads: Star Wars Model Links Thread .V1 https://facepunch.com/showthread.php?t=1339877 Star Wars Model Links Thread .V2 https://facepunch.com/showthread.php?t=1524340 Star Wars Model Links Thread .V3 https://forum.facepunch.com/f/fbx/qxmo/Star-Wars-Model-Links-Thread-V3/1/ Star Wars Model Links Thread .V4: Star Wars Model Links Thread .V4 "Stay on Target"
So, to kick this off, is there a low-poly MC-80 anywhere? Preferably not from Galaxy of Heroes. Up to 2,500 polys would be suitable.
Tried the battlefront LOD?, or evillejedi's? @Warhammer_81 Last question about swg requests, did ou check the list i uploaded?, like i said in the past you can take aslong time you need, even if it takes several months @Corra_Ashu have you checked the pinball meshes? Also reposting my request from my last post: Is somebody kind enough to upload these swtor meshes in their original format? (buff version and male only) Havoc squad pants (only pants, buff male version) Sand people pillager set (chest only, male buff version) http://dulfy.net/wp-content/uploads/2013/08/swtor-sand-people-pillager-armor-set-male.jpg underworld armor trooper (part with the kneecaps and boots, buff male version): http://dulfy.net/wp-content/uploads/2013/02/swtor-underworld-armor-trooper-republic.jpg These are the only 2 full outfits ill request right now (in their original formats, will request about 3-4 more later): Sith eradicator (standard male and female version) http://dulfy.net/wp-content/uploads/2013/08/swtor-eradicators-warsuit-armor-male1.jpg Mandalorian hunter (both buff male and standard male) http://dulfy.net/wp-content/uploads/2014/03/swtor-mandalorian-hunter-armor-set-hotshots-starfighter-pack-male.jpg I've tried extracting files in the past but they have complicated file names, i might be able to do future extractions myself if somebody teaches me how to identify file names
Damn these threads are building up so fast! Glad for V5 guys!
@aspiring3dmod I'm trying to steer clear of EA stuff entirely. I don't know about the evilljedi one.
I don't think theres one with that polygon count. Maybe the xwing allaicen one is the correct count. Do you mean quads or tris when you say 2500?
Either quads or tris.
I saw that someone (Ace?) ripped the AT-DP from Star Wars: Rebels Recon Missions. Any chance of ripping those Lothal "beehive mountains" things in the background? I'd prefer the highest poly there is -- aka more of a foreground one, but this would be for Battlefront II 2005, so there's no need for super-HD here. I'd be willing to rip it myself if there's a set method.
Guys.... sure there's not any model around of spaceship shipyard by Fundor from Battelfront 2 (2017) and admiral Raddus mon calamari cruiser? Or even the imperial citadel on Scarif.... please......... TY
BadHorse ripped the MC85: MC85_Raddus_Package
Thank You .But that is the new trilogy not the Rogue One models. However that will be helpful.
You mean the MC75 cruiser!
https://orig00.deviantart.net/be62/f/2018/306/e/9/janet_dewitt_rebel_pilot_suit_by_fleetadmiral01-dcr0f2s.png Just gonna drop this here. Put the SWBF Rebel pilot suit onto my OC.
Thank you sooo much.
It's in Petroglyph's Alamo Model (.ALO) format. News | Petrolution Mod
Hey @Warhammer_81 i know your busy (especially with file i posted) but do you know if quotes are extractable from uprising?
Hopefully I didn't miss anything. SWTOR Stuff
Cheers! .. don't suppose you have the texture maps to go with??...
@Torol thanks mate!, ill check it out later! Anybody got a 3d model of the SB-920 from Battlefront's death star dlc?, in unedited (no scale/rotation) .obj or original format This one: https://vignette.wikia.nocookie.net/starwars/images/e/eb/LasercannonDSI.png/revision/latest?cb=20130313221509
That's a movie screenshot yes? .. it's it definitely in the DLC??
@wubba was abit unsure myself. Till i saw this: At 0:46 https://www.youtube.com/watch?v=AfSDizuMgI0
Hey I might have something you can use! It's from Star Wars Trilogy Arcade and it's around 3,400 polys. Let me know if you are interested. https://imgur.com/QabJqWa https://imgur.com/beqbeN4 This is how it looks in-game: https://imgur.com/70OzDuh
@aspiring3dmod I just looked in Frosty for both BF1 & BF2.. searched with a heiphen, with a space between SB and 920 & as one word.. nothing came up!? .. must be under something else as I have the recent General Grevious update...
You are correct, DICE probably don't give them their canon names. Maybe something like "turret", "AA" or "Death star"? Is that from a mod or the game?, Looks great for a 1998 model :O
Not a mod, just a rip of the game model. Here are some of the others I've done from SWTA: https://i.imgur.com/plbusd1t.gif https://i.imgur.com/MblGFGUt.gif https://i.imgur.com/lj7ExQit.gif https://i.imgur.com/uzN0w4ut.gif https://i.imgur.com/8Jlwyfgt.jpg https://i.imgur.com/JPXjecgt.jpg https://i.imgur.com/9rErbhVt.jpg https://i.imgur.com/1gLg3v6t.jpg
Thanks for the info!, i know i keep saying swg is my number 1 priority but is it hard to upload the speech/quotes audio folder for uprising or Does it entail alot of work?
That would work nicely!
Star Wars Uprising Voice Audio Clips
Thanks Still shocked that the game has such god graphics for a 1998 game :O
WarbNull made a custom model of it for Empire at War though: Profundity Just in case, I converted the Profundity from Petroglyph's Alamo Model (.ALO) format. News | Petrolution Mod I have included a .obj as well as .fbx, and and the textures as .tga ... and a .png for the diffuse. The original .dds files are a bit strange. They don't seem to be RGBA , but something with an alpha channel? That shows as a grey image... I am not sure how to convert , but still works as a texture in Blender ...so?? I included EVERYTHING so all can play with the files. I ended up deleting the second mesh ( on my render only) as it was using an alpha mask to add lights, and it just was not / I did not no how to get it to work. But diffuse and normal map work fine. labeled the C=Diffuse S=lamp specular and N=Normal Profundity 2
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