I have a hard time positioning the physics for the w_models of some of my sweps. My TFA_Sweps I've made either have the w_model sink in the ground or stuck right-side up. Need help on how to position them the right way. I use Blender 2.79.
Screenshots would be helpful, and you should probably post in here next time.
Technically, you wouldn't have to do any positioning at all since it is possible to just assign the reference-model as the physics model in the qc-file, although highly recommended against if you host a very complicated model to put physics on. This is because the make-shift physics-model that would then be created would be very limited, both because of uncalibrated normals and because of the lack of the $concave-aspect, and most likely less accurate the more inconspicuous spikes and such that appear on the reference model.
If you otherwise want to make sure the physics-model isn't being offset from the reference-model, by which point you'd want to make a proper dedicated physics model instead, just import the reference model into Blender and just work on it at that exact position. Moving it away from that position, especially with the presence of an armature, would cause the physics-model to be offset as have been described here.
If you do have both parts finished already, import them both, align them to one-another on scene, then Apply their Position and export. If both share the same armature, which they should, just append one to the other with the Source Import Tools.
Good to know. I'll try.
Did it and it work.
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