Kotaku reports Playstation Classic uses open source emulator, PAL roms
53 replies, posted
https://kotaku.com/playstation-classic-plays-fine-but-it-s-a-bare-bones-e-1830294616
I have been looking for a second source, but Kotaku are the only ones that are reporting it.
are you fucking kidding me sony
why not ¯\_(ツ)_/¯
That's the benefits of Open-Source. Everyone benefits.
This is only fucked if they broke the typical GPL licenses that are applied to these types of software, or are sending lawyers to shut down the software.
christ, this is a trainwreck.
i was excited to see how sony would do the mini console thing but this is just sad.
Was it not discovered that Nintendo were using ROMs from questionable sources for their NES Mini? It really shouldn't come as a surprise that companies are using the open source emulators in their own products tbh. Half the time their own emulations can be fucky, the PS1 is a bit of a nuisance to emulate properly, but I've never seen the PC emulators struggle as much as the PS3 built-in one did sometimes.
I haven't noticed many problems with the PSPs emulator
Maybe it is just the PS3 emulator being a bit hit and miss. Probably because of the god forsaken CPU and PAL games. I just recall rendering issues in some games (geometry just kinda fucking off in the Crash Bandicoot trilogy in ways I don't recall it doing on hardware for example).
That's because the PSP already has a MIPS based processor. There's some emulation going on since its different hardware, but its not from the ground up like x86 or the PS3 emulators.
PlayStation: Mimicking Nintendo and sucking at it since 1994.
Yeah, I remember someone cross-checked the MD5's for the ROMS between Wii Virtual Console and the GC disc and they're 100% the same carts.Some games like FDS exclusives were actually from Nintendo's internal archives.
They were using them since the dawn of the Virtual console. Their release of Super Mario Brothers on the platform was conclusively proven to be straight from a rom site. And yet they have the gall to continue falsely claiming that emulation is illegal.
I hate to admit it, but this has actually been proven false I'm recent times. Referrer to the poster above for more info
Shit, I was hoping it would be a PSTV, and apparently I was far from the only one, a lot of other websites reported it
To explain further the stuff said above, the actual theory was that Nintendo took roms from online then sold them back to consumers for their Virtual Console service and their Plug-n-Play consoles like the NES mini, due to how the header info for some roms such as Super Mario Bros. was identical to the one seen on older NES roms from back in the day, such as iNES. However, that may not really be the case. This GameXplain video goes into it:
https://youtu.be/2bt0s9YSMio
But for those who don’t want to watch it or don’t have the time: Basically, someone on reddit discovered that one of Nintendo’s employees that did work on emulation stuff for them, Tomohiro Kawase, also contributed to the iNES emulator as well. Later, a resetera user did a bit more research and found out that the rom for Super Mario Bros. in Animal Crossing and the one found on the Virtual Console were identical, and that most of the roms found in Animal Crossing had the exact same iNES header. The exception being Clu Clu Land D which, when compared to an early rom dump of it, it turns out that the AC rom was dated November 22nd, 1988 despite how the game only came out in 1992, showing that it came from Nintendo’s own archives.
That just leaves why the rest of those games have the iNES header. My theory is that when putting the NES games into Animal Crossing, since Kawase already had a hand in the development for the iNES emulator, he already had access to most of the roms needed, so they just used what Kawase had so they could save time, with the only game that they couldn’t do that with and needed to dump themselves was Clu Clu Land D.
Okay, wow, so this is even more fascinating than what I initially thought was the truth. Is it quite possible that Nintendo's anti emulation stance is not mandated from JP itself, but just something NOA runs with here in the States? Because this seems to indicate that JP finds the existence of third-party emulation useful, considering that they hired a guy who worked on a third party emulator.
That makes a lot more sense. This stuff all kinda dropped off my radar after the initial "uhhh Nintendo what are you doing?"s.
The development side of Nintendo really doesn't have any issues with emulation. I actually know someone who almost got a job with Nintendo based on their previous work with the Dolphin emulator. As in they wanted to hire them, but couldn't due to issues that did not relate to his work on Dolphin.
It's the business side of Nintendo that takes issue with emulation.
I thought so but apparently not. Although interestingly that was the case for the Neo Geo X and the Sega Genesis handhelds.
Why remake somethig perfected over years when you can grt it for free.
I was at least hoping the UI would be nice like the (S)NES Classic's but god that looks terrible
because not everyone is a pirate
Just wait a few weeks after release and I'm sure we'll get ps classic case for raspberry pi from china. Going to be far cheaper too.
I don't think that GUI is very fancy either, it looks pretty cheap.
I got one of those NesPi cases once the price stopped being fucking insane. Can't wait for it to happen again!
Another part of it is preservation in games and tech is just generally awful. There's numerous counts of companies just losing source material for reasons that can be entirely avoided.
I got a ton of looks for wanting to collect old technology, with the excuse of "why does it matter? it's old. it's not relevant any more."
A lot of companies back in the day were pretty careless (i.e. Sega and Konami I think) with source code and whatnot. In a way it's kinda similar to early film preservation, which was practically
nonexistent and as a result we lost a lot of films that way.
I don't know why this point is being repeated everywhere ad nauseam - but if a ROM dump is successful it WON'T have minute differences. A ROM contains code, if anything is corrupt the game would do something slightly or completely different. Correct ROM dumps are all identical, and you can repeat the process yourself to prove it.
Fuck that, give me that og shit.
http://nowgamercom.wpengine.com/wp-content/uploads/2014/10/ps1.jpg
So the theory wasn't just disproven by the discovery that Nintendo had hired a third party emulator developer, it built on factually inaccurate information from the start. Nice to know.
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