A custom model I made for garry's mod always has a missing texture
3 replies, posted
Custom models I made for garry's mod always have a missing texture, I have looked at many tutorials and other discussions and have no fix for it
I used crowbar to compile it and exported it into my documents and set the game as garry's mod
note: I have not used the code function on the forum editor because it does not show spaces or indents
the model is located in models/bullet/Cylinder
the VMT and VTF files are in materials/models/bullet/Cylinder
the VMT code:
"VertexLitGeneric"
{
"$basetexture" "models/bullet/Cylinder/Cylinder"
"$surfaceprop" "metal"
"$model" 1
}
the QC code:
$modelname "Cylinder.mdl"
$body mybody "Cylinder.smd"
$staticprop
$surfaceprop combine_metal
$cdmaterials "models/bullet/Cylinder"
$sequence idle "Cylinder.smd"
$collisionmodel "Cylinder.smd"
{
$concave
}
what does your .smd file look like?
how do i show that,
well i can give a description it looks like, it is a simple bullet shape with a cylinder and dome
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