• A custom model I made for garry's mod always has a missing texture
    3 replies, posted
Custom models I made for garry's mod always have a missing texture, I have looked at many tutorials and other discussions and have no fix for it I used crowbar to compile it and exported it into my documents and set the game as garry's mod note: I have not used the code function on the forum editor because it does not show spaces or indents the model is located in models/bullet/Cylinder the VMT and VTF files are in materials/models/bullet/Cylinder the VMT code: "VertexLitGeneric" { "$basetexture" "models/bullet/Cylinder/Cylinder" "$surfaceprop" "metal" "$model" 1 } the QC code: $modelname "Cylinder.mdl" $body mybody "Cylinder.smd" $staticprop $surfaceprop combine_metal $cdmaterials "models/bullet/Cylinder" $sequence idle "Cylinder.smd" $collisionmodel "Cylinder.smd"  {  $concave  }
what does your .smd file look like?
how do i show that, well i can give a description it looks like, it is a simple bullet shape with a cylinder and dome
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