Heya. Set up a server for old times sake for some friends and I on a loaned VPS.
Been noticing that SWEP animations, regardless of base or model, have very glitchy animations.
Anyone else seen anything like this before and how to fix it?
Server specs: Quad-core Xeon E5540, 8GB DDR3, 128GB SSD. Running Debian Jessie x64.
No overly high CPU usage or high pings when testing weapons I can see.
Addon list:
https://steamcommunity.com/sharedfiles/filedetails/?id=370297324
Examples of what I mean by 'jumpy' and 'glitchy':
https://files.facepunch.com/forum/upload/922/130a8f93-2917-472f-a67e-40705d1bd2e4/2018.11.16-19.53.mp4
https://files.facepunch.com/forum/upload/922/7b357a30-182c-41f3-944f-27bc15c682a5/2018.11.16-19.55.mp4
Update: Fixed it. It was something about the CAP addon pack.
Are you sure CAP was the cause? Because many servers use CAP and there are not problems.
Definitely sure. It was the one thing I removed that fixed the problem, and I tested with and without it.
shrug
That's sad I might look at CAP sometimes again to see if I can find anything that could cause such behaviour.
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